Pay a bouncer.
/osrg/ - OSR General
Like, how do I do it nicely?
Just email him. It's what I did and he reviewed it.
>We spruced up the OP last week SPECIFICALLY so
Actually, I (the user who changed that line) deliberately used the oldest /osrg/ tagline I could find in the offsite archive when I made the new thread. It's from like the fifth or sixth /osrg/ thread. I also used the original OP image. I didn't do this to prevent thread splits or anything, rather I did it to call back to the days of great comfiness and AVOID anything referencing the recent shitposting and assorted shenanigans, after we had that good thread with OC and nice discussion. I wanted it to stay that way.
>Rolling up stats the pissant way of 4d6 drop the lowest
>12, alright solid
>12, cool
>12, alrighty then
>12 goddamit
>13
>17 Fuck yeah
I didn't want an ubermesch or anything but getting a bunch of 12s in a roll was a pretty mediocre feeling
>AVOID anything referencing the recent shitposting and assorted shenanigans
>Forcing dungeons to 'make sense' is masturbatory.
Does that comics page look like the original /osrg/ logo? I didn't post THIS thread, man. I posted .
Kek, I know that feel. Eventually you end up hoping for a 3 or some shit just to break the monotony.
Gonna die to a poisoned doorknob.
Just sayin'.
It works.
> When entering a new area
So... VotE exploration is highly abstracted. What sort of new area? Also, don't worry about this. Gravity is going to be all over the place because of cave generation anyway. There is no down.
>Oxygen management. Light, and the mechanics therein, will now be replaced with Oxygen.
This is good.
>. Thus, the first goal of navigating a ship is to find it's map room, giving a layout of the ship before it became a horrible amalgamation of damned vessels. Knowing the type of ship gives bonus to navigation.
Eeeh, not sold. Veins travel goes from really zoomed out to "you are hanging off the side of a rock, what do you do?" and back.
The enemy's gate is down.