Warhammer 40000 General - /40kg/

ZeroReborn
ZeroReborn

Tau hiding until 9th edition

Necron Leaks:
3plusplus.net/2018/03/necron-codex-leak/

New Imperial Knights:
warhammer-community.com/2018/03/12/unit-focus-armiger-warglaivesgw-homepage-post-4/

Fire Warrior Review:
youtube.com/watch?v=yDh_aoyZT38 [Embed]

FAQs:
warhammer-community.com/faqs/

Megas:
mega.nz/#F!bF0ExS4D!_XaMECn0K9HiJKUFSopJLA
mega.nz/#F!gaBiVTKI!HTOuNx5zzNxHqT-ny-AU3A
mega.nz/#F!64wmnBZR!rWcm37EkOOeToeueqhPjpA
mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

Old Black Library Mega:
mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q

Mathhammer:
docs.google.com/spreadsheets/d/10t6_FO9mTaG8FHY4B7v6hOQgwc3gXxUiIOrMYt16I6M/edit

Previous Thread:
veekyforums.com/thread/58465502/games

Attached: Stealth-suit.jpg (12 KB, 474x315)

All urls found in this thread:

3plusplus.net/2018/03/necron-codex-leak/
warhammer-community.com/2018/03/12/unit-focus-armiger-warglaivesgw-homepage-post-4/
youtube.com/watch?v=yDh_aoyZT38
warhammer-community.com/faqs/
mega.nz/#F!bF0ExS4D!_XaMECn0K9HiJKUFSopJLA
mega.nz/#F!gaBiVTKI!HTOuNx5zzNxHqT-ny-AU3A
mega.nz/#F!64wmnBZR!rWcm37EkOOeToeueqhPjpA
mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
docs.google.com/spreadsheets/d/10t6_FO9mTaG8FHY4B7v6hOQgwc3gXxUiIOrMYt16I6M/edit
veekyforums.com/thread/58465502/games
3plusplus.net/2018/03/tau-leak-stratagems-warlord-traits-signature-systems-point-values/
youtu.be/ScCYx1-GOZg?t=1h21m28s
veekyforums.com/thread/58471115/games
pastebin.com/uuvSsaUf

BunnyJinx
BunnyJinx

First for Gold

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whereismyname
whereismyname

so is the tau codex actually that bad?

Nojokur
Nojokur

FIRST FOR DREADNOUGHTS

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Need_TLC
Need_TLC

FIRES OF CYRAXUS

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Raving_Cute
Raving_Cute

TOO SLOW GRAMPS

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Harmless_Venom
Harmless_Venom

Yes.

GK tier easily. At least GKs are still cool and fluffy.

Boy_vs_Girl
Boy_vs_Girl

My opinion: Bad enough that I'm thinking of painting, saran wrapping the collection, and shoving it in storage until 9th edition comes out.

Markerlights are worse by far from 7e to 8e, and slightly worse from 8e index to 8e codex.

No vehicle upgrades

With many armies able to apply a -1 to hit to their opponents, we have only one way to get a +1 to hit. We're a shooty army that can't shoot.

Wargear and upgrades moved to stratagems, wargear turned to relic equivalent, wargear that remains had point costs increased.

We got a few discounts and two weapons got a slight buff.

girlDog
girlDog

no. fishgundam players are upset and thats it.

happy_sad
happy_sad

I was going to ask why someone would make a guilliman model but then it occured to me that even TTS in't safe from WAACfags.

massdebater
massdebater

Not all of us spammed commanders.

I only just bought one after the restriction became known. I've always done infantry supported by heavy armor.

likme
likme

Can I use ceramite white as a primer? It seems thick enough

Emberburn
Emberburn

You can, but it won'd bond strongly, so you'll wind up with paint flaking off.

also
thin yo paints
2 thin coats
drink your paint water

SniperWish
SniperWish

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RavySnake
RavySnake

No. It'll cover badly, clump repeatedly, dry out as soon as you turn your back and won't stick well to the base plastic. It's a crappy paint and a worse primer, and you want to paint from darker to light (even corax is more like ulthuan grey).

RumChicken
RumChicken

RIP

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AwesomeTucker
AwesomeTucker

Can we wait for the last general to be on at least page 8 before making a new general? Otherwise we end up 3.

JunkTop
JunkTop

It's pretty fucking lackluster. The only semi-decent anti-tank is still fusion blaster Commanders (which are limited to one per detachment) and now Broadsides which are still nowhere near the effectiveness of Commanders.

CodeBuns
CodeBuns

We're a shooty army that can't shoot.

This is the kind of bullshit impotent rage thats making the tau codex look worse than it is. If you can roll dice, you can shoot.

They are an army that is going to pull its flexibility and damage spike potential out of stratagems and pretty much any unit that isn't fire caste exists to keep the fire caste alive long enough to fuck up anything dumb enough to get in front of their guns. They handle hordes well, they can handle tough things well too.

GoogleCat
GoogleCat

My apologies. I'll hold my enthusiasm better next time.

Dreamworx
Dreamworx

Now go commit sudoku

Fried_Sushi
Fried_Sushi

F

Need_TLC
Need_TLC

Bad enough that I'm thinking of painting, saran wrapping the collection, and shoving it in storage until 9th edition comes out.
I think you should do just that

Nude_Bikergirl
Nude_Bikergirl

Daily reminder to respect your Eldar

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Lord_Tryzalot
Lord_Tryzalot

BS2+ commanders were a mistake.

farquit
farquit

I only respect the REAL Eldar.

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askme
askme

Its been a thing that has irked me for a while. Eldar, with rare exception, are WS 3+ AND BS 3+, as well as faster than Tau.

Our elite options, our best soldiers, are WS 5+ BS 4+. We shoot on par with IG, and cost more.

If our thing is supposed to be accuracy and mobility, why aren't we at least tied for best in one of those categories?

Bidwell
Bidwell

If you can roll dice, you can shoot.

Do you know what a retard sounds like? If you don't try recording yourself and give it a listen.

Playboyize
Playboyize

How did it come to pass that Eldar/DE have become more lewded than the SoB?

Deadlyinx
Deadlyinx

Hai, sifu.

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Carnalpleasure
Carnalpleasure

Tau's thing has never been accuracy, it's been firepower.

Sharpcharm
Sharpcharm

I quit Tau the moment the codex leaks we're confirmed. All hope is lost. I just switched armies and never been happier.

Interacting only in the shooting phase and shooting on 4+ is just not fun.

Burnblaze
Burnblaze

They have models.

SniperGod
SniperGod

veekyforums.com/thread/58465502/games
I'll reveal you a secret user. The interceptor is actually better than the Stormtalon even against not-flying targets, simply because of the bigger fire output.

WebTool
WebTool

Your thing was never accuracy or mobility, you're letting 7e blind you. Your thing has always been overwhelming firepower and advanced technology. They also took this from you, but it's not what you were claiming.

TurtleCat
TurtleCat

So, is the Tau's claim to fame S5 weaponry?

BlogWobbles
BlogWobbles

Can't be that surprising, elves are fanservice even in the year 40k

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TechHater
TechHater

When you're hitting everything on a 5+ because of army-wide modifiers like Altoic or Alpha Legion, no, you're not pulling any kind of damage flexibility out of stratagems because you can't fucking hit anything. And to add insult to injury, there's not even a -1 to hit tactic for Tau to use in return.

CodeBuns
CodeBuns

I did in

No vehicle upgrades
Wargear and upgrades moved to stratagems, wargear turned to relic equivalent, wargear that remains had point costs increased.

GoogleCat
GoogleCat

Tau BTFO. Suck it fags

New_Cliche
New_Cliche

Agreed. It's clear tau players can't handle BS2+, and it makes markerlights, the thematic core of the army, useless because instead your hero commander can, without help, do everything.

whereismyname
whereismyname

Firepower that can't hit anything is useless.

Nude_Bikergirl
Nude_Bikergirl

knights were a mistake

Garbage Can Lid
Garbage Can Lid

veekyforums.com/thread/58465502/games
Second for flagellant kit, I used it for arco-flagellants. I mean their weapons don't have any special rules beyond a normal CCW, so I used the blinded heads and shoved their weapons onto stumpy arms to make them a bit more grimdark.

Just be aware of how small the flagellant heads are under all the hair, tried to use a couple in my BB Chaos Renegades team but they just looked weird.

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Crazy_Nice
Crazy_Nice

On basic troops, yes.

You can hit, you just want to hit more for free.

Everyone agrees -1 to hit traits can fuck off for everyone, you're not the only one who suffers.

Harmless_Venom
Harmless_Venom

I won't disagree, but is it too much to ask for BS 3+ Crisis suits?

Boy_vs_Girl
Boy_vs_Girl

guys can somebody please explain the intro to warhammer 40,000: regicide to me? I have no fucking idea how this ties into the game

King_Martha
King_Martha

None of that is what took away your overwhelming firepower. Tau USED to be one of the few armies that could regularly pop a land raider or monolith in 1 shot, and they could take that gun in groups of 6. They used to kill transports with their basic guns, or at least blow the guns off them. They used to wipe out whole squads with missiles. That's what defined Tau until 7th ed cheese rolled around. The Rail Gun needs to be D2d6 at LEAST imo to help bring that feeling back.

Evil_kitten
Evil_kitten

F

cum2soon
cum2soon

Yeah, kind of. At least when I started back in 4th. And since then come to think about it. Sure not only that but their weapons are their thing not the accuracy.

They have never had good ballistic skill.

takes2long
takes2long

Don't joke about this

Bidwell
Bidwell

I have two more Bullgryns to paint and can't decide which scheme I want to do going forward. Left was supposed to be a green marble veined with gold, animated statue kind of look. Right was obviously normal fleshy tones. Any thoughts, tg?

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hairygrape
hairygrape

for free

When everything is priced like you're shooting at Marine BS it's not free.

Techpill
Techpill

Found this on the /tv/ board. What do you have to say for yourselves?

Why are western nerds so obsessed with Jews?

Seriously, I live in Hong Kong and came to the US. During school and among people with jobs and etc. I never heard about Jews or had people going on about them constantly. In China Jews are just viewed as richer/smarter white people

Then I get into warhammer 40,000 because I'm a weirdo with lots of money, and all of the fat shutins at the gaming stores are constantly yelling "oy vey!" and are obsessed with Hitler and blame Jews for everything. It's so bad that simply bringing up money has them all rubbing their hands and arching their backs because I guess that's something Jews do? Recently they've started wearing kakistani flags on their shirts and drink milk because it "triggers libtards". It's fucking repulsive and cringey and I am embarrassed and worried someone will find out I hang around with these people sometimes

It's like 2 different worlds. Go to work and nobody cares about Jews and are clean shaven, go to gaming store or the like and all of these fat man-children congregate and start raging about how the jews stole their girlfriends.

Methnerd
Methnerd

I read somewhere that these guys had some kind of interaction with Asmodai of the Dark Angels in the new fluff; can anyone source me on that? They're my favourite chapter so I like seeing their appearances.

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TreeEater
TreeEater

I haven't one-shut anything in so long I forget what it's like... Last game, it took me three turns to pop a monolith with focused fire.

Sharpcharm
Sharpcharm

Who's joking?

Emberburn
Emberburn

Please

Flameblow
Flameblow

animated statue kind of look
Why?

SniperWish
SniperWish

Conceptually cool with the statue, but it doesn't work here.

TurtleCat
TurtleCat

one-shot, not one-shut

RumChicken
RumChicken

Exactly. Tau guns shouldn't be marine accurate, but they SHOULD fucking HURT when they hit. That's what you're missing, that's the secret to what makes Tau unique. Fuck. Huge. GUNS.

ZeroReborn
ZeroReborn

S5 in 8e is not the same as S5 in past editions. You wound tanks on the same roll as a bolter, so that's gone. You no longer wound T3 on a 2+, so that's gone. You still wound T4 on a 3+, but anything with T4 usually has S4, so it's also wounding your infantry on a 3+. And on top of that, you've got Space Marines and CSM running around with wound re-roll bubbles and a +1 to wound stratagem.
S5 is no longer a justification for having shit BS.

FastChef
FastChef

So, accept BS 4+, ask for more s5+ and all around AP buffs?

CodeBuns
CodeBuns

tau used to be an overpowered faction
we need our guns buffed to make them overpowered again!
how about you learn to win battles using skill like the rest of us non tau/eldar players have for the past 7 editions.

Ignoramus
Ignoramus

statue, while looking nice, is fucking stupid, because bullgryns arent animated statues

Supergrass
Supergrass

Mobility has always been a key element of Tau from the get go. Especially considering that they fluffwise literally don't hold ground and pretty much just use rapid deployment strikes.

Nude_Bikergirl
Nude_Bikergirl

Because I thought the idea was neat? Also seemed like a good way at the time to make the Bullgryns fit better into my army thematically. I have IG made into Squats

Lunatick
Lunatick

you can't compare one faction to another like that- you're missing a lot of the finer details.

Eldar don't have any cheap screener units like kroot and are reliant on things like cover. Playing eldar is a lot less forgiving than playing tau (and tau isn't a very forgiving army to begin with).

The only thing that really didn't improve with tau over their index were the markerlights, but markerlight spam was a real problem that needed balancing.

King_Martha
King_Martha

...you thought living statues fit in with an army of squats?

viagrandad
viagrandad

Google it user =(

w8t4u
w8t4u

Only works if your whole army is like that to give it a game piece feel.

hairygrape
hairygrape

Higher AP and more importantly higher damage.

I have never played Tau, but when I got into 40k in 3e I picked up DE, one buddy of mine picked up Crons, another Nids, and another Tau, so I am intimately familiar with what makes Tau Tau. They were only ever OP because of Fish of Fury and 7e RIPtide Wing. 4th and 5th they were balanced as fuck, even a little weak in 5th, even though they had exactly what I'm describing. Just because you started in 7th doesn't mean it's the only edition.

That was the thing for Crisis Suits only, which they still have. I admit, they should have kept JSJ, but that's the only mobility you lost. FW have had to hoof it or take shit transports since your race started existing.

Deadlyinx
Deadlyinx

The problem with mobility is that an army that can fly all over the place AND shoot anything off the table is incredibly boring for most armies and a hard counter to a number of armies who simply can't do anything but hope something gets a good/bad roll somewhere.

Methshot
Methshot

Well dwarfs like ancestor statues? So maybe?
Fair enough though, maybe I'll just use that one as an objective marker, or strip it.

PackManBrainlure
PackManBrainlure

not annihilating every unit you throw dice at
my recent notable unit wipes:
Chief Librarian Tigurius killed by 3 Transuranic Arquebus shots in his eyes and mouth
Saim-hann farseer (warlord) killed by nephilim jetfighter
Robute's Primaris Apothecary killed by Vindicare Assassin (DAMAGE 6)
9 flamers of tzeentch killed by Questor Mechanicus Avenger Gatling cannon and Icarus Autocannon (that one was orgasmic)

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Carnalpleasure
Carnalpleasure

it would make a cool objective marker just not a good active model

Snarelure
Snarelure

get more than 1 commander
Commander spam
get more than 1 fire warrior
Fire Warrior spam
get more than 1 markerlight
Markerlight spam
get more than 1 drone
Drone spam
get more than 1 Riptide
Riptide spam

Holy fuck, you're an idiot.

Skullbone
Skullbone

Tau riptide wing was never OP, you can't prove me wrong

Firespawn
Firespawn

I have never played Tau
I am intimately familiar with what makes Tau Tau
clearly not

RavySnake
RavySnake

Speaking of Bullgryn, I want to put 4 in a Chimera. Would 3 + 1 Bodyguard be good or just 4? I figure the Bodyguard gives me more wounds and he can attack different units.

RumChicken
RumChicken

It's the lack of multiple damage that's the problem. Dark Eldar, Marines, even fucking Guard can field masses of long-range D6 damage weaponry. The Hammerhead Railgun is 72" S10 -4 AP but it still does fucking 1D6 damage. For a ~160pt vehicle, that's atrocious. The situation has been slightly improved by Broadsides dropping to ~120pts, and having a 2-shot railgun at S8, but they still only have BS4+.

CouchChiller
CouchChiller

You are becoming hysterical.

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eGremlin
eGremlin

Sure, playing against Tau every single weekend for more than a Decade means I don't know fuck about the army. Only counts if I rolled the dice. The feeling of those 6 sided pieces of plastic is where all the juicy knowledge is.

Fuck off retard.

Fuzzy_Logic
Fuzzy_Logic

I don't know fuck about the army
This is what I'm trying to tell you, dumbass

Stupidasole
Stupidasole

Shooty
Movey
Not sqishy
Pick two and only two.

whereismyname
whereismyname

Markerlight spam was countered by killing the fucking units that had the markerlights.

Illusionz
Illusionz

Mfw I brought a 40 Ratling list to a tournament and killed Magnus T1 with Mortal Wounds
God that was so fucking dumb, but I nutted so hard

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Supergrass
Supergrass

What is the best chapter and why is it crimson fists?

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Garbage Can Lid
Garbage Can Lid

Mexican anything
Best
I can't wait for Trump's wall

Crazy_Nice
Crazy_Nice

Guilliman soup is countered by killing the Guilliman

Harmless_Venom
Harmless_Venom

No, Executioners are the best, though Crimson Fists are right up there

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King_Martha
King_Martha

Wrong. Best chapter is Your Dudes

Soft_member
Soft_member

Did I complain about being squishy? No, just the lack of high damage output compared to other armies.

SomethingNew
SomethingNew

Did you shoot Magnus with other stuff too?

5mileys
5mileys

implying Crimson Fists aren't clearly Spanish Tercios
What are you, a stupid?

w8t4u
w8t4u

If you can't kill Pathfinders, a T3 unit with a 5+ save, you're literally retarded.

Bidwell
Bidwell

oh my god, my buddy just got magnus and I need to do this with space marine snipers haha
do you actually own 40 ratlings?

iluvmen
iluvmen

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kizzmybutt
kizzmybutt

That's the thing, they aren't that squishy.

Carnalpleasure
Carnalpleasure

who?

Sharpcharm
Sharpcharm

If you can't kill Guilliman, one model, you're literally retarded.

Snarelure
Snarelure

choosing a successor chapter over the orginal

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Evilember
Evilember

Nope!
I own 20, and I had borrowed 20 from a friend, they're a little too expensive to do that anymore though

SniperWish
SniperWish

Or your opponent had screened him propely and isn't braindead.

RavySnake
RavySnake

It's just an overreaction by the games worst faction.

TurtleCat
TurtleCat

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VisualMaster
VisualMaster

Do we really need more of these...

StrangeWizard
StrangeWizard

Has GW shown anything at GAMA yet?

Stupidasole
Stupidasole

Do we really need more of these...
user, that is an early wip of pic related

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Raving_Cute
Raving_Cute

Test paint for my Grot skin.
How's it look?

Attached: Grots.jpg (1.7 MB, 3264x1840)

Booteefool
Booteefool

Grotty

Harmless_Venom
Harmless_Venom

One of the rebels in the Badab War. Cool because they
fought as a solo Chapter because they owed the Astral Claws an honor debt
defeated a Salamanders force and accepted its honorable surrender, then smacked down the Astral Claws when they tried to loot the Salamanders battle barge
continued as a rogue element against both Loyalists and Rebels without attacking non-coms like supply ships
Had a bloody stalemate death battle with the Carcharodons with no survivors that neither Chapter talks about to this day
Eventually bowed out of the rebellion at the intervention of their new bros the Salamanders, given a Penitent Crusade and now travel the galaxy kicking more ass

cool guys

Soft_member
Soft_member

Looks good, but be careful of your washes pooling up in the joints. Second from the right has a nice splotch on his elbow.

kizzmybutt
kizzmybutt

How many vindicares does it take to kill Guilliman?

Poker_Star
Poker_Star

No that image was put on the internet today retard its a new mechanicum variant

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Methnerd
Methnerd

Okay so is this list absolutely retarded at 1k points? I mean, it's supposed to be retarded, but will this just not be able to win games? I think I can probably realistically only run two air units, but I wanted to write around an air wing detachment. Could be better with some fuckin around and moving from a patrol to an outrider or spearhead if by taking different marines, like inceptors or hellblasters.

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Snarelure
Snarelure

I love this model, but am so confused with it being as big as a warhound titan.

TalkBomber
TalkBomber

Oh awesome more Knights! Suck it xeno fags

RumChicken
RumChicken

getting tabled will be a problem as fliers don't count for that, and also why THE FUCK would you take shotguns on space marine scouts

JunkTop
JunkTop

You lose turn 2

Yea it's great I want one, but I refuse to get it from China

GoogleCat
GoogleCat

veekyforums.com/thread/58465502/games
Finally fucking done. At least I can say I finished a model today.

Attached: Photo9-no-data.jpg (1.68 MB, 4032x3024)

whereismyname
whereismyname

I want to do a detachment of these guys just because their named character has such a fucking cool name

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Stark_Naked
Stark_Naked

I like it, user. Good clean goffs.

Lunatick
Lunatick

forgeworld keeping to their golden standard of original and interesting projects I see

Garbage Can Lid
Garbage Can Lid

Forgot to ask, can I get opinions on how to base it? I can't decide what'd be good for Orks.

Harmless_Venom
Harmless_Venom

What if, instead of being restricted, Commanders and Crisis suits were both given BS 3+?

Attached: Consider-the-Following.png (622 KB, 957x535)

Spamalot
Spamalot

good, if a little boring

could use some rust or a bit more freehand or transfers

haveahappyday
haveahappyday

I've never played SM before, I thought wounding on 3+ vs t4 would be good, but now that I think about it, 6in is fucking short... Also, getting tabled makes sense, and I feel dumb for not considering the fact that yeah, anyone can wipe what I have if they're halfway competent. Thanks for the help anyway.

shit.

iluvmen
iluvmen

MANS are hard to do anything fun with. Best suggestion I can offer is scattering some scrap metal around. Chopped up bits from other mechanical kits, pipes and the like, rusted up nice and nasty.

idontknow
idontknow

Cant go wrong with some good armageddon looking sand

hairygrape
hairygrape

contemptor can't have two heavy conversion beamers
a super knight can have two super conversion beamers

See, this is the cancer that killed Blight.

Gigastrength
Gigastrength

Id recommend doing the skull on the bosspole white, break up the black a bit more. Maybe make the pants a dark brown

RumChicken
RumChicken

Good but boring works for now. I did a lot of firsts, for me, on this model; free handing the checks was particularly terrifying. I'll spice up the next ones as I get more comfortable.
That sounds good, though I've never painted rust before.
I'll keep that in mind as well. Probably easier than the above suggestion.
I'll think about the skull, but the grey pants I like as they are. That being said, I have no attachment to an army of grey pants, so I'll do the next one brown for you.

Fried_Sushi
Fried_Sushi

Rust's pretty easy but I suggest looking up a tutorial. There are essentially 2 schools of though, starting with your rust color and building up to the metal or painting it regularly and using a sponge to dab on rust spots. Best to look up both and pick whichever sounds easier. I prefer the latter.

Evil_kitten
Evil_kitten

Idk what your personal preferences are as far as A E S T H E T I C goes, but my big things are >simplicity
quickness
neutrality
no fucking drywall blocks, extra pieces of models or other dumb shit, i used to do the PVA glue with sand and then paint and shade and drybrush the sand but that's a fucking massive waste of time.
basecoat top mournfang brown
a lot of agrellan earth (or other gw texture)
drybrush ushabti bone
paint the rim steel legion drab (if you're a bad motherfucker)

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Inmate
Inmate

sniper rifles

likme
likme

Dear annon, do you know where can i find ashes of prospero? i need it for research reasons...

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LuckyDusty
LuckyDusty

you could gain 3CP if you add one more HQ you dummy

New_Cliche
New_Cliche

I'd do that trade, it would give me more incentive to build a support commander

Illusionz
Illusionz

People complain about the tau book because troop and weeb memes aside. Suits and the Enclaves subfac are the most popular part of tau.
Suit spam isn't viable as crisis weren't even buffed at all nor regained troop slot option. Enclaves has no synergy within itself and lost all its unique characters except farsight

Stark_Naked
Stark_Naked

It is when your weapons make marine weaponry look like shit.

Lunatick
Lunatick

At that point Commanders stop getting used and crisis get used

Garbage Can Lid
Garbage Can Lid

DE say hello from 6th edition.

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Boy_vs_Girl
Boy_vs_Girl

Isn't that the desired end result?

Still disappointed in the lack of Objective Secured for Farsight 'suits.

happy_sad
happy_sad

Im' havin trub finnin who Da Red Gobbo, who am he?

Bidwell
Bidwell

you poor bastards

massdebater
massdebater

Any guardfag willing to sell me their heavy stubbers from vehicle sprues?

Poker_Star
Poker_Star

Thank big suits for the death of the crisis suit. Sort of like how terminators are trash now.

Playboyize
Playboyize

From that post I'm fairly certain you may just need to look in a mirror.

Carnalpleasure
Carnalpleasure

But user, there are no original Fists.

Sharpcharm
Sharpcharm

What's a good loadout for a Death Guard Hellforged Contemptor? I've been thinking about Butcher Cannon and one of the CCW.

Skullbone
Skullbone

Who spammed markerlights and for the love of god why? Getting them with pathfinders that are used for screeing deepstrikers doesn't reallt count.

TalkBomber
TalkBomber

say dat to me lookin' tool

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StonedTime
StonedTime

I've been playing DG for some time now and decided to look at some Deathshroud. Are they a meme unit or what? Is it physically possible for them to get to melee range?

ZeroReborn
ZeroReborn

Oi sed yooz a GROT! Now git back to da squig pens or I'll krump ya one fer muckin about.

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TechHater
TechHater

true. having it on the table next to normal models is goofy as fuck.

CodeBuns
CodeBuns

are footslogging armies viable for tau? they cost a lot of points and have no way to deal with armor, plus vs a lot of armies they are hitting on 5+. Did fire warriors get weapons in their squads or point drops? It would be cool to have an army that works like the one Yoritomo or Tokugawas had.

BunnyJinx
BunnyJinx

Not at all. A lot of Tau players are just mad that their armies have to actually TRY to be competitive and list build, rather than spam BS.

Riptides are much better now with their stratagems and supporting sept rules, and stealth suits are great.

Ghostkeels are cheap and offer -2 to hit inherent, and combining deepstrike capabilities for things like crisis suits with stealth suits homing beacons (allowing closer than 9" deep strikes) makes fusion blasters savage at destroying armor.

I could go on and on, but the people who are mad are those who suck at list building and just rode the tau wave back in 7th due to the broken status of their rules.

GoogleCat
GoogleCat

only when you get really lucky. I have three, it seems like 6 is the only viable way for them to actually get into CC on a normal basis.
Their main function (in my army) is extra wounds for mortarion.

Nojokur
Nojokur

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Supergrass
Supergrass

yeah, but when you have re-rolls and hits on +3/+2 it is way different when your base stat is bs4 or bs 5 like orc have.

Stark_Naked
Stark_Naked

you should just buy gw plasic desu, fw is a massive rip-off

Raving_Cute
Raving_Cute

Is the Kytan any useful aside from being a meme unit?

Garbage Can Lid
Garbage Can Lid

Okay, I'll rejigger it with fewer meme units

I had it as a battalion and then I wanted more fliers so I switched it to this. The extra 2 CP is probably worth switching back to having a lieutenant or something isnt it

Crazy_Nice
Crazy_Nice

Is there an actual copy of the codex somewhere? I see all these people talking about the rules but I haven't seen anything but a few blurry photos and the shit on the GW propaganda site.

MPmaster
MPmaster

3plusplus.net/2018/03/tau-leak-stratagems-warlord-traits-signature-systems-point-values/

Spamalot
Spamalot

I buy Chinaman, senpai.

girlDog
girlDog

extra 2 CP
keep the flier wing
add an HQ to the patrol detachment
it is now a battalion

viagrandad
viagrandad

Fucking disgusting, willingly giving money to the chinks

takes2long
takes2long

really flyers are like tits on a boar-hog this edition, user

iluvmen
iluvmen

codex leak still not Takedowned
What the hell is going on. GW wouldn't let that stand

likme
likme

What are stealth suits and Ghostkeels?

You do to have -1 to hit tactics... stop being melodramatic. And stealth suits in cover are hard as fuck to dig out, not to mention they can take shield upgrades for a 4+ invuln. Taken in large groups with drones makes them hard AF to kill, and with a homing beacon they can call in crisis suits closer than 9 inches for deep strike.

8 inch movement + d6 advance (can still shoot due to assault weapons) and then 6 inch range from beacon... that's how far into your opponents backfield you can place crisis suits.
15-20 inches, + 1 inch for deploying the bloody beacon.

Try building a better list before you bitch. That was BEFORE the codex dropped, and now they have stratagems and sept rules that only enhance tactics like that. Stop being dumb.

kizzmybutt
kizzmybutt

GW leaked it

Firespawn
Firespawn

Given I'm probably going to grab Forgebane at some point, what conversions can I pull off with the Necron models? I was thinking of doing the scorpion reconfiguration on the Wraiths, filling in the Necron symbols, greenstuffing the chassis into something fleshy and painting them up as Biologis Vorax. All they'd need is guns in the claws and on the tail.

Was thinking of using the Immortal guns for Corpuscarii conversions and making a Vindicare using the Deathmark parts, but I'd need to chop up the guns and mix them with Admech cables and parts to stop it looking blindingly obvious what I've done, since the Necron aesthetic isn't as conducive to easy converting as Skaven or Deldar.

Any ideas?

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VisualMaster
VisualMaster

Cheaper product
Reasonable quality for price

That's how capitalism works homie. EU better step up or their gunna get chinked out of the game.

DeathDog
DeathDog

The only reliable way is to deepstrike then warptime the fuckers in combat

eGremlin
eGremlin

This

GW is more tight assed than the fucking norks, an entire codex wouldnt just "leak"

JunkTop
JunkTop

The Chinese can all go fuck themselves they're worse than Mexicans and need to be cleansed

PurpleCharger
PurpleCharger

kill every cultist but 2
uses 2 cp to bring the whole fuckig squad back then warptimes them into combat
Does this twice in one game

I hate amy mechanic that brings models back to life for no points

its horseshit

BunnyJinx
BunnyJinx

But what people like about tau are crissis suits and broadsides. What your saying is something kin to, csm are in a great spot, just load up on some primarchs, some GD and mix of cultists and demons, and they are top tier. they would also have 0 actual csm in them.

Also riptides and ghostkeels buff means nothing when you neither have the CP battery to fuel them like imperials, eldar hit you in melee and at range on +3, and you have no way to stop either being alfa striked of the board, or how take objective in end game.
Tau do not melee and have 0 psykers. This means they do nothing in 2 fight phases out of 3. Their shoting to balance this should be really good, but it isn't a blanket -1 to hit stops the whole army from working at anything, but point blank range.

Need_TLC
Need_TLC

reanimation protocols?

Sir_Gallonhead
Sir_Gallonhead

See

Soft_member
Soft_member

But other armies either ignore the -1 to hit by having access to re-rolls or they have fixed to hit that doesn't get modified or they kill tau in melee. Plus all of this works only if the opponent has not a single melee or alfa strike unit. A BA army can tie up tau in melee turn 1, give them no option to overwatch. It doesn't even matter if you castle up or spread the army.

girlDog
girlDog

would be like if csm had zero actual chaos space marines in them
user, have you seen actual csm being fielded? because i know I haven't seen an actual csm squad fielded in years. Even with GW swearing up and down that 8th would be the return of CSM squads in actual CSM again...

iluvmen
iluvmen

I could go on and on, but the people who are mad are those who suck at list building and just rode the tau wave back in 7th due to the broken status of their rules.

You'll notice the posts in this thread about people packing up their Tau until 9th with supports this a lot

likme
likme

That is what am saying. Telling a tau player it is fine, because they army "works" as long as you don't take the unit or units that make the faction is the same what is true for csm. the closest thing to csm in a csm army is AL berzerkers, when AL were never in to relgion or being cult and berzerkers are not know for their stealth skills.

lostmypassword
lostmypassword

rerolls ignore penalties to hit
good to know
all other armies
also good to know
doesnn't get modified
literally names the only unit in the game and it's t3 vs infinite gun army
alpha strike kills my alpha strike army
what ever shall you do user, what ever shall you do

Techpill
Techpill

Do zerkers and chosen count?
Also I have an exalted champion built with csm and raptor bits.

Methshot
Methshot

now
Terminators have been trash since 3rd edition. And it still fucking hurts.

SniperGod
SniperGod

That's a very Maoist stance to take user. Do you hate capitalism?

BlogWobbles
BlogWobbles

dude you say its the only unit, but when half the top armie at most events are eldar, then reapers turn are far from being one unit in one army.

I don't understand the alpha strike about ghostkeels and stealth suits. they don't have the fire power to take out enough of other armies to be called alfa strike.

The infinite gun part is retarded, not only is this not true, but when your not hitting the number of is irrelevant. Because you won't be killing chaff fast enough, and everything else is msu or single models, so you would be using double or tripple the points to take it down. And that is assuming you have the range and LoS with tau and go first.

BinaryMan
BinaryMan

Tau Anons complaining about the new book. How would you feel about it if -1 to hit modifier traits were all replaced with cover even in open if they didn't move?

FastChef
FastChef

Suggestions for how to model sunglasses for ever single one of my infantry?

Stark_Naked
Stark_Naked

This. Tau have
Terrible melee accuracy
Terrible melee damage
No psychic potential
No way to deny the witch
Below average ranged accuracy
Slightly above average ranged strength
Below average ranged damage

People keep saying the tau aren't accurate and cannot into melee or psychic, but that's balanced by having tonnes of very powerful guns. Well, we can't hit with those guns, and they aren't any more powerful than imperial equivalents. In fact, they're usually worse for the price. An unbuffed onager will pretty much always outperform a hammerhead, even buffed, a laspred is better in every single way than 2 broadsides other than the broadsides being marginally tougher, but this is irrelevant for a backfield artillery unit. Our characters are all complete shit other than longstrike, our elites rely entirely on gimmick factors, like the stealth units being our greatest tanks due to -1s and -2s to hit, but nothing in the elites slot can do any damage without heavy markerlight support, and that much markerlight support is stupidly expensive, needs CP to be reliable, and is incredibly fragile.

Anyone saying the tau are balanced by their guns being better than the imperials, just compare any tau unit and its imperial equivalents, and you'll see the imperials come out on top 9/10 times, the only prominent exception being the commander. Oh wow, a railgun is +1 STR (which is useless) to a lascannon and has a 1/6 chance of doing a few mortal wounds! This totally justifies it being a single shot primary weapon for the tank, as opposed to one of 4 identical guns a predator can take. I'd say the only favourable comparisons you could make would be riptides to either redemptor dreads or dreadknights, but that's a marginally good unit compared to bottom of the barrel trash, and I'd still hardly call riptides competitive, due to them needing to punch themselves in the face to make their guns half usable, and when they bracket they go to fucking BS5+.

Crazy_Nice
Crazy_Nice

But tau armies either ignore the -1 to hit by having access to re-rolls or they have fixed to hit that doesn't get modified or they kill everything in shooting. Plus all of this works always. A tau army can tie up everything in shooting turn 1, give them no option to do anything but remove models. It doesn't even matter if you castle up or spread the army.

Boy_vs_Girl
Boy_vs_Girl

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Evil_kitten
Evil_kitten

can tie up everything in shooting
user, when you're shitposting, can your try and at least make sense? You're actually strengthening his point, by emphasizing how tau can't do the things he just listed. If you think
A tau army can tie up everything in shooting
is an actual counterpoint to
A BA army can tie up tau in melee
You're fucking retarded

farquit
farquit

I've been thinking up some Dominus conversions. One idea is to put a skittle torso on top of a wraith tail and use arms form the dominus and maybe some leftovers from sicarians. The other is to cut the dominus torso at the waist and build a necron heamonculus out of a lychguard torso and wraith spider limbs to act as the dominus' legs, fused waist to necron neck. Heretek as fuck, but I run stygies tactics anyhow, so it would fit the theme.

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TreeEater
TreeEater

I kind of get the bs 4 on fire warriors and pathfinders because they've only got helmets and tau supposedly have bad eyesight, but what's the excuse for a battlesuit?

A battlesuit is a highly advanced robotics system with all sorts of targeting and threat analysis software that can probably see in multiple spectrums and shit. Like at that point the eyesight thing doesn't make any sense.

Battlesuits should really be at least bs 3 if not bs 2 and then balance the guns and points around that, not vice versa. Also why are drones so bad at shooting? Aren't their targeting systems controlled by ai? If programs like alpha go and alphaOne have proven anything its that deep neural net aI can be in humanely superior at learning and mastering tasks in time frames that would make the flash break a sweat. And this is a civilization that has been working on their ai a lot longer than the 40 years or so we've been really work g on the problem (maybe a bit longer if you also count the stuff Turing and the early proponents were talking about)

Emberburn
Emberburn

Norks? Tits being tight arsed?

Firespawn
Firespawn

Terrible melee accuracy
Terrible melee damage
No psychic potential
No way to deny the witch
That's what you get when you front load all your units to be great at movement and shooting.
Below average ranged accuracy
Unless you synergise and use things like markerlights that bring you to around the same accuracy as SMs.
Slightly above average ranged strength
More than slightly and all kinds of buffs to things that surround the actual pluses and minuses of shooting like survivability and manoeuvrability.
Below average ranged damage
But you can put out a lot of them.

Just because tau can't perform every Imperial faction's best shooting unit at their task doesn't make them anywhere close to bad. They can outshoot and outmove pretty much everything other than a few cherrypicked examples while being significantly more flexible. Pretty much everything tau has other than infantry ignores terrain which is fucking huge. It can make it almost impossible to root the fuckers out and with certain pieces of terrain can literally make them impossible to assault.

Flameblow
Flameblow

Battlesuits that move without support systems have the accuracy of Orks
Ahahaha

SniperWish
SniperWish

PSA: Fellow Archons considering using the daughters of Khaine models, here are some notes!

Khinerai:
One of them makes an amazing leaping succubus base
Part of the hair is connected to the maskless faces (for those wishing to salvage the hair like I did)
The spears are even thinner plastic than the spears/trophy poles on raiders and venoms
The arms are part of the torso on many parts
The base decoration require minimal snipping if you want to just use those for other models, simply removing the tail (it can be salvaged so the model isn't ruined)
You get 5 horned mask heads +1 for the sergeant and the same for the unmasked.
You only get 5 bits of hair though

Melusai

TurtleCat
TurtleCat

Meh, looks unfinished.
Pants - very flat. No weathering.

BlogWobbles
BlogWobbles

user, when you're shitposting, can your try and at least make sense? You're actually strengthening his point, by emphasizing how tau can't do the things he just listed. If you think
I would consider something that's just been shot off the board tied up, personally.

LuckyDusty
LuckyDusty

Is there any way to get cheaper basilisk or hellhound? 3rd party or something? No chinese.

AwesomeTucker
AwesomeTucker

Tau are ballistics skill 4+ because in every previous edition it was stupidly easy to buff ballistics skill using markerlights. Markerlights are supposed to BE the advanced targeting systems, and they did a fantastic job in previous editions, a fire warrior could be boosted to BS10 ignores cover with markerlights. The problem is that GW decided that was overpowered for this edition so nerfed markerlights, but didn't buff ballistics skill to compensate, nor did they consider "Hey, this edition has a stupid number of ways to give people -1 to hit, maybe we should give tau a way to counter that, like blacklight filters or something", so we're stuck with being BS4+ or 5+ most of the time this edition.
Also the fact that no new units are being released after a 100 year timeskip is insulting to one's intelligence, for the most progressive race in the galaxy. Shit like shadowsun's stealth suit, the PEN, and the y'vara aren't even out of fucking field-testing somehow.

PurpleCharger
PurpleCharger

Below average ranged accuracy
Your ranged accuracy is exactly average you stupid faggot.

CodeBuns
CodeBuns

A battlesuit is a highly advanced robotics system with all sorts of targeting and threat analysis software that can probably see in multiple spectrums and shit.
Not particularly. Commander suits, definitely. But basic bitch shas'ui suits aren't going to be that jacked up.

It would be nice to see the shas'el come back as a lieutenant-tier suit commander for the tau. Though at this point I'm not sure anything less than BS 3+ on every suit ever would please other tau players.

GoogleCat
GoogleCat

For basilisk, a chimera hull with a plasticard platform and maybe a Ramshackle gaming gun on it.

Seeing that the old Hellhound is just a chimera with fuel tanks over the lasgun ports and a beefed up flame turret, maybe use a regular chimera with flamer turret as a base with some drums?

Ignoramus
Ignoramus

Melusai:
Comes with lots of small cool bits like the small when great for sky serpents army, bunches of hearts.
The spears already have both hands attached so they're not ideal for conversions without some scraping
The masks are the same size as khinerai and normal eldar heads except wider with snakes on
The hair is HUEG so might not be ideal for infantry sized Eldar, also you only get 5 in the kit and both types of head need it
Easily convertible into Sslyth with the addition of a scourge shard carbine, additional arms may be difficult to place though (seek wych blade arms for the shameshi blades)

Stupidasole
Stupidasole

Obviously better, because Markerlights can ignore cover. I'd be much happier if the 'stealthy' factions instead got redeployment shit like Outflank or Scout-style infiltrate.

Fried_Sushi
Fried_Sushi

Whatever Taubabby, -1 to hit hit everyone hard. You should not be exception.

Garbage Can Lid
Garbage Can Lid

9166▶

Below average ranged accuracy
Your ranged accuracy is exactly average you stupid faggot.

In comparison to other armies you moron.

Harmless_Venom
Harmless_Venom

And according to fluff in addition to being centuries old, literally living for battle, being the finest human stock in existance, genetic engineering and having literal aimhacks in their helmets astartes are no better at shooting than filthy mortal stormtroopers.

Fluff means nothing.

King_Martha
King_Martha

It didn't hit Marines hard. They've got re-roll bubbles everywhere.

Soft_member
Soft_member

The only logical step towards greater balance in the game is a move towards using more granular stats
You know this to be true

farquit
farquit

not him, but I think that's debatable
SM (BS 3+)
DA (BS 3+)
SW (BS 3+)
BA (BS 3+)
GK (BS 3+)
DW (BS 3+)
CSM (BS 3+)
TS (BS 3+)
DG (BS 3+)
sisters (BS 3+)
Craftworlds (BS 3+)
Drukhari (BS 3+)
Harlequins (BS 3+)
Necrons (BS 3+)
Custodes (BS 2+)
Knights (BS 3+)
Admech (BS 3+)
The only armies that aren't at least 3+
guard
tyranids
orks
tau
why are tau on the bottom list? beats me

5mileys
5mileys

So you're saying other armies have above average accuracy and you're just being a whiney bitch?

cum2soon
cum2soon

Because of fish eyes.

iluvmen
iluvmen

If you deploy 2 teams of stealth suits (for example) as infiltrators with supporting shield drones & with shield upgrades in cover, they are near impossible to kill turn 1.

You are talking about 8 models or so with a 2+ save (due to cover) and a 4+ invuln with 2 wounds a pop. Now multiply that by two and try killing that when it's not just going to be set up on a silver platter for you to kill.

On turn one (assuming you are trying to castle) either stealth team can move & advance, moving between 9-14 inches. They have the fly keyword so they can move over models & obstacles as well. After movement either team can drop a homing beacon within 1 inch (making the "push" into your opponents back line `10-15 inches of distance).

Then anything that can manta-strike can use the homing beacon instead and set up anywhere within 6 inches of that beacon.

So think of it this way.... you set up chaff like a proper castle and think your dark reapers are going to wreck face. Your opponent sets up stealth suits close to your Deployment zone due to infiltration early on.

Even if you get turn 1, you are going to have a hard time killing his stealth suits, and even if you tie them up in melee it's not like they can't simply leave due to fly keyword (or protect themselves using drones).

When their turn begins, they can move & advance into your deployment zone roughly 10-15 inches, and then deploy crisis suits into your backline right next to your dark reapers. Which ignores the -1 to hit because you will easily be within 12 inches.

3 crisis suits with 2x burst cannon each will mop that up rather nicely, and while they are wrecking havoc on your opponent (along with the stealth suits), the rest of your army can take objectives.

That is just one solution to eldar that tau has. And with stratagems & the farsight enclave you can do even more.

Hell, with a coldstar battle suit alone you can move 40 fucking inches across the board and fucking with dark reapers.

likme
likme

No

hairygrape
hairygrape

do you know what the word average means you fucking neanderthal

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Gigastrength
Gigastrength

My ceramite white turned thick and clay-like in the pot. I've tried adding a few drops of water, breaking up the clot and shaking vigorously, but most of it still still this thick lump.

Do I need to get a new pot? /WIP/ ain't saying shit.

Methnerd
Methnerd

That's what you get when you front load all your units to be great at movement and shooting.

We're no better at movement than anyone else this edition, we still have tonnes of heavy weapons we can't move and shoot with, and everything but dal'yth and one tau commander lost JsJ

Unless you synergise and use things like markerlights that bring you to around the same accuracy as SMs.

user I would consider having to take 150 points+ of support units per target, to get to space marine ballistics skill, is a sign of shitty ballistics skill. No other army has to invest so much to simply get to par for ballistics skill, everyone else either has it or doesn't need it.

More than slightly and all kinds of buffs to things that surround the actual pluses and minuses of shooting like survivability and manoeuvrability.

No, no it's not more than slightly, S5 is only marginally better than S4, and I'd say S5 AP0 is worse than S4 AP-1. Lascannons are better than heavy rail rifles and railguns are only +1 STR which never comes into effect this edition unless you're exclusively shooting T5 or 9. Did you even read the last part of my post?

But you can put out a lot of them

Confirmed for not having read any more of the post.

Just because tau can't perform every Imperial faction's best shooting unit at their task doesn't make them anywhere close to bad.

Just because a faction that is completely and totally reliant on shooting for damage can't outshoot the average shooting unit of a range of armies that also have good to great melee and psychic doesn't mean they're bad

Yes it does user
Even things like everything having FLY is a double-edged sword, as that means tonnes of things get +1 to hit against us, so raven guard can easily be hitting us on 2+ while we're suffering with BS5+, or if we sink over a hundred points of markerlights and probably that stratagem too, we get BS4+ on one unit for one phase.
Shooting army
BS4+
is the new
Melee army
I2

Emberburn
Emberburn

yes its dead jim
F
goodnight sweet prince
he was an hero to us all

Emberfire
Emberfire

See this doesn't make sense to me for the tau. If they developed a system that can give a bs 2 for the comander then why not install that tech in every battlesuit? It's not experimental tech, it's been around for a long time. And tau don't strike me as the type to hold out on a tech because "it's only for the commander, he is more righteous than you and thus gets better systems", that's some imperium dogma style shit. Tau are all about making the best working technology and then mass producing it across an empire quickly because of the ethereal ability to make decisions no one will question

Firespawn
Firespawn

Fireblades are 50% cheaper than lieutenants. If you're not using them for accurate markerlight clicks then extra shots that's your fault.

SniperWish
SniperWish

Agreed, a D10 system would probably make balance easier, or atleast more flexible.

And then GW can sell some D10 themed for each army, win-win.

WebTool
WebTool

My ceramite was crap too.
If you're layering white don't use white paint

BlogWobbles
BlogWobbles

You're going to have to add a lot of water, and physically stir it, and it'll do it again. It's shit. Throw it away.

CouchChiller
CouchChiller

Not particularly. Commander suits, definitely. But basic bitch shas'ui suits aren't going to be that jacked up.
This is why I revile the retarded powerlevel escalation that 40k has suffered from. Battlesuits used to be the elize dudes, they were precisely the guys who had access to this tech. They perfectly showed of the disparity between the Imperium and the Tau. Battlesuits were the Tau's Space Marines, their bulkier and clunkier frames showing their less advanced tech.
Then they escalated to bigger and bigger suits because hurr durr

DeathDog
DeathDog

And tyranids/orks/guard can compensate trowing tons of dices

AwesomeTucker
AwesomeTucker

Be Custodes
BS2+ despite a lack of guns
Feels good. A rage of tau kiddies when GW announced that was great

Ignoramus
Ignoramus

You don't use the stealth suits & ghostkeels alone. You work in tandem with crisis suits equipped with either fusion or burst cannons. They are survivable and can bring crisis suits danger close to your opponent, better than any other deep striking army.

Illusionz
Illusionz

did you see those fucking custodes melta guardian spears they previewed today

Spazyfool
Spazyfool

Literally who was complaining about that? It's like complaining about bloodthirsters being BS2+, it's chip damage if anything, makes complete sense with the lore, and doesn't fix a shitty army.

Booteefool
Booteefool

1 cp and you add 1+D3 markerlights to a unit.... that's not exactly hard to do... Cadre fireblade alone can do it with his 2+ BS and marker light...

Harmless_Venom
Harmless_Venom

The tau aren't the Imperium, they don't have unlimited resources. There's probably a very low resource-combat effectiveness increase in those targeting systems.

If a battlesuit gets destroyed that kinda sucks, if a commander gets killed that could be the end of a campaign.

Lord_Tryzalot
Lord_Tryzalot

Homing beacon is dropped at the start of movement in new codex

King_Martha
King_Martha

Battlesuits used to be the elize dudes
the BS3 "elites" that chose between an upgrade to BS4 or the ability to shoot more than one weapon at the same time?

Commanders were literally the only suits that could hardwire their support systems. Ever. Shas'ui suits were basic as fuck from day one.

Soft_member
Soft_member

I faced pure custards the other day as deldar and them having those grenade launchers with reroll 1s, bikes with reroll 1s hitting on 2s vs all my vehicles and having a -1 to hit aura which unlike most can't be negated by getting close was really punchy. Their 97% accuracy vs me now hitting on 4s was strong.

viagrandad
viagrandad

Do you have a source? I never saw that from the leaks.

Playboyize
Playboyize

30k though

WH Facebook. Tau people complained, Facebook page replied Tau were known for their guns and not for actualy shooting well

Techpill
Techpill

So great, now you have 2-4 markerlights on a unit. So you're still going to shoot at least one more markerlight at them, if you only have 2 then you're going to need to shoot a squad of markerlights at them.
A 10-man squad of pathfinders often seriously struggles to get 5 markerlights on something, so if you plan on focus firing on one unit you're going to need at least a squad of pathfinders, a fireblade, and probably a command point, just to get BS3+ rerolling 1s.
I mean, just look at , the only other armies that aren't BS3+ by default are orks, guard, and nids, who can easily drown their opponents in weight of fire or melee.

TalkBomber
TalkBomber

Yep
It is a lot worse now

SniperWish
SniperWish

Dude named Shaal had Codex in his FLGS before official sept indroductions were posted on GW. All that he said was later confirmed in leaked picks. He was first to mention open slots on coldstar and that homing beacon is dropped at the start of movment. Im inclined to believe him though we dont have a pic.

AwesomeTucker
AwesomeTucker

1+D3 + the marker light you just hit them with makes it 3-5.

And you don't need BS3+ for everything, the new riptide alone can dump out ridiculous amounts of firepower and reroll all hit rolls with a stratagem as well. Meaning if you REALLY want something dead, it costs 2 CP, and you can pretty much guarantee it dies.

You are acting like army wide rerolls are hard for tau to get, they are not. Right now with 4 squads of 9 firewarriors & fireblade, you can dish out arguably better firepower than a guardline with FRSR at 15 inches.

And with a markerlight whatever you are shooting at is sure to die. And these units only got cheaper. EVERYTHING got cheaper. You're just mad because you don't have the nigh invincible BS that tau had in 7th.

CodeBuns
CodeBuns

Pls to be linking? I love watching people sperg out when they're not in the like 2 or 3 armies that are absolutely broken.

Illusionz
Illusionz

They just took a knight and made it bigger
What is this pokemon now?

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Supergrass
Supergrass

Yeah, I will believe it when I see it. That makes no sense for a deliberate nurf. And without pics, I don't believe lol.

Need_TLC
Need_TLC

It replaces the one you hit with so 2-4.

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Crazy_Nice
Crazy_Nice

I'm sure eventually some of them will find their way onto the battlefields of the 41st millennium

MPmaster
MPmaster

Can you not move after deepstriking with it then? It says a low-altitude strike is also done at the start of the movement phase, so surely if the crisis suits come onto the battlefield at the start of the movement phase they can move and advance and all that? Wasn't what prevented them from moving in the codex the fact that they entered at the end of the movement phase?
Stratagem related, left page top right

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King_Martha
King_Martha

On mobile. Maybe tomorrow if I remember I'll try to find it.

farquit
farquit

That is a new strat. Not the homing beacon

happy_sad
happy_sad

youtu.be/ScCYx1-GOZg?t=1h21m28s

sure thing

haveahappyday
haveahappyday

Ah, fair enough. Still though, it's really not that hard to put marker lights on an opponents stuff. Cadre fireblade can do it, xv84's can do it, ect.

massdebater
massdebater

anything that lets you appear/reappear onto battlefield is considered as reinforcements (as per FAQ), and reinforcements cannot move on the turn they arrived (as per rulebook)

idontknow
idontknow

Can't wait for shootystodes so keeping distance no longer avails our quarry

Poker_Star
Poker_Star

Would it not work the same way with the homing beacon then though? Do we have any evidence a low-altitude strike functions differently for homing beacons to recon drones? Because I thought the point of the stratagem was to use the more durable recon drone as a homing beacon if your stealth suits had all been focus-fired to death turn 1.
It does require significant investment though. Also XV84s are forgeworld and therefore nazis

Deadlyinx
Deadlyinx

Was about to make the jump from AoS to 40k too, despite being turned away by the tiny models and Space Marine hand-jobbing, the Tau seemed cool
Everyone says the new rules book and Army is shit

Back to swords and magic, maybe some actually big Orruks now?

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Emberburn
Emberburn

Everyone will hate you anyway for playing tau. It's not worth the hassle, unless you only ever refer to yourself as playing farsight enclaves. And even then people will hear that and assume riptide wing.

SniperGod
SniperGod

swords and magic
So still 40k?

LuckyDusty
LuckyDusty

Beacon deploys at start. DS at end of phase

Stupidasole
Stupidasole

Other armies also have more expensive line infantry. Fire warriors are guard equivalent and trade away orders and ws for a better gun and marker lights

Garbage Can Lid
Garbage Can Lid

Interesting. That does suck that they nurf'd it then. Still that is one negative thing in comparison to all of the points reductions they got along with some of the stratagems. It's harder to charge stealth suits and they are still a pain in the ass to dig out of cover.

Spamalot
Spamalot

new codex comes out
it's not one of the two or three that GW have decided are going to be broken this edition
their players bitch and moan
everyone else mocks them
So nothing new then?

farquit
farquit

So... legitimately, how the fuck are you supposed to use homing beacons now? You have to move the stealth suits or recon drones where you want them turn 1, wait a turn where the opponent can kill your units or just back off, and then drop your units. If in that turn the opponent killed your stealth suits or recon drones, or backed off 9" or further from your units, the strategy just does not function.
Are homing beacons still 20 fucking points? Probably, seeing as that recon drone stratagem is 2 goddamn CP.
If this doesn't get FAQed the codex will be just objectively worse than the index in most ways that matter. GW seemingly wants you to eat 1-2 turns of shooting and only fight mentally handicapped players, and pay 20 points or 2CP to earn that deepstrike with 1 unit, that you can't even use the FE buff on.

w8t4u
w8t4u

That does sound neat. Irritating thing is that I've got all the custom Dominus bits I need apart from a FW Archmagos to make my head dude, and the rest of my boys are quite Servitor-themed with my Rataphrons and Kairic Electropriests. Necron bits have a whole different theme, even if I made the gaps between the armour plates suitably fleshy a Necroscorpion won't quite line up with my other big stuff.

Eventually I plan to have all my Cult Mech units converted and only the Skitarii units as stock, although I tend to strap spare bitz to the odd model for those too.

Admech are a bit of a weird case. Standard BS3+ but BS4+ on some of our best shooting units, they just have very big guns. Destroyers aren't great, but not for lack of shootiness, they just need to be a bit cheaper.

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Techpill
Techpill

There are two ways,
one, you infiltrate them at the edge of oponent deployment zone as your first deployment choice so that your oponent hopefully dops something within 12" AND you get 1st turn.
Or two, you drop stealths with Ghostkeel, use mirriors stratagen to move stealths from 12" to 9" away from enemy, drop a beacon at 8" then DS onto beacon within 6 of enemy.

Carnalpleasure
Carnalpleasure

tiny models
??

Tau seem mid tier, so playable but not super strong. If you dont like them there are plenty of other factions, but if Tau are the only one you like then back to AoS I guess

Sharpcharm
Sharpcharm

tfw all this salt might result in less people playing tau
Freedom at last.

VisualMaster
VisualMaster

nope, business as usual

Necron codex sounds like its pretty solid without being OP which is nice though

GoogleCat
GoogleCat

it will never cease to amaze me- the things people will do to the contents of starter boxes to make counts-as stand-ins

whereismyname
whereismyname

It just doesn't feel consistent with any of 40K's themes or technology levels. The only faction I can think of that would try to make such a thing would be Chaos, and that would look a hell of a lot different.

Also it just doesn't look interesting. I mean your other one looks quite flat, I hope the finished product features some washes and highlights, but the statue one is just a dark blob. Picking out details, trim maybe with a silver or gold could have helped there.

Need_TLC
Need_TLC

won't he just engage them in melee with his shining stars forcing jump back? And against something like BA or chaos soup it just would not work, because you never want to be near them.
Plus homing beacon is droped at the start of the movment phase.

Why would people take burstcannons, or is this a tailored list against eldar? Because it tailoring goes the eldar can just build some alaitoc flyer abomination and then tau hit them on +6, while getting butt fucked by psychic powers.

No other army has to invest so much to simply get to par for ballistics skill, everyone else either has it or doesn't need it.
also other armies support stuff also does stuff of their own when they are buffing. A chaptermaster can be a good counter unit, psykers or smaller HQ can be shoty or good in melee. pathfinders are a tax, that at best give potential targets to the enemy

Booteefool
Booteefool

more units being completely reliant on either going first or using stratagems
woo just what I wanted, more randomness or burning CP.
Okay, at least stealth teams are tough as balls, and we have the cheapest brigades in the game, and we'll want to be spamming as many battalions as possible, for commanders and fire warriors. Still though, it all feels really inorganic, like being forced to take fireblades because only 1 <commander> per detachment.
I think we can all agree that, regardless of power and everything else, it's a really shittily written codex.

askme
askme

Hey, I don't play Necrons and there's probably not going to be any cron players at the local store to sell them to, so I may as well try to kitbash something. Maybe the Vorax will be worth using, although I doubt a less sneaky Dragoon statline will get far in 8e unless they're pretty generous with the points cost.

Inmate
Inmate

it's a really shittily written codex.
Sure it is. Index was really bland, like, I was reading it and couldnt come up with fun roster that wont scream WAAC / suicide. No middle ground at all. Sadly codex doesnt seem better.

Poker_Star
Poker_Star

So like pretty much everyone else apart from SMs, eldar and IG then? Ok.

Evilember
Evilember

If CP are so important right now, can tau even have enough of them to last the whole game?

DeathDog
DeathDog

Yes. The only armies that can really compete with them for cheap CPs while remaining borderline viable are IG and orks.

eGremlin
eGremlin

not really, maybe 2-3 turns

BinaryMan
BinaryMan

Admech don't have limitations like 1 dominus per detachment, they have a range of really powerful stratagems (Doctrina imperatives, stigies VIII infiltration, wrath of mars), they have pretty good internal balance, only a few units like beep boops and ruststalkers fall too far from the curve, and their army buff gimmick is easy to work with, and never feels like you're being gimped by not getting something, just that you're getting more powerful by getting things.
There are plenty of good codices this edition, but there are a few like custodes and tau that seem to have been written by interns who had never heard of 40k until ten minutes before the codex was due to be finished.

New_Cliche
New_Cliche

Talk to me when fire warriors are no longer viable and you're forced to take kroot hordes.

whereismyname
whereismyname

don't listen to the people on this board- it's really not so bad.

Supergrass
Supergrass

But user I play farsight enclaves

Dreamworx
Dreamworx

I was actually referring to those rat ogres but while i'm here-
fucking use the necrons as necrons you twat
it's two different armies in a box
stop making horrible conversions to save money and just use the fucking things like they were meant to be used instead of chopping them up like a kinder-gardener. Nobody likes playing against that shit

cum2soon
cum2soon

IG is the kang of cp, above everyone else.

massdebater
massdebater

5+ is untrained
4+ is trained
3+ is veteran
2+ is Olympic tier

Tau don't live long enough to be vets. Though I think some rule about never needing more than 4+ to hit on some units would be acceptable. Maybe take it as a support system?

Inmate
Inmate

Homing beacon
Yeah, now it is. It wasn't before and it may not continue that way once FAQ comes out, we will see.

The idea is to eliminate hard to kill enemy units. That was just one option. Taking a coldstar battlesuit with burst cannons (and extra support systems thanks to CP) can help you move right up to a Dark reaper unit and eliminate it with burst cannons with -1AP.

Forcing your opponent to go after a lone crisis suit is also shitty, and if taken in two different detachments it makes Dark reapers irrelevant.

Then, bring other units (like riptides, firewarrior lines with Cadre fireblade ect) make it harder to deal with.

My point here is that there are plenty of options. People are acting like the sky is falling when in reality there are plenty of viable options. Trading a single Coldstar battle suit for a unit of dark reapers is not a bad trade all things considered, especially when most armies have a hell of a time hurting them at all. And coupling this with advancing stealth suits (even without a homing beacon) puts a lot of pressure on many armies.

Basically, the sky is not falling. When the codex drops, test out some builds. You might be surprised.

TreeEater
TreeEater

Didn't know this was the proper thread so I'll ask here as well, how do you kill hellblasters?

Snarelure
Snarelure

Damn right Mr. Devil

And guard deserves that shit.

Skullbone
Skullbone

nobody likes playing against converted armies
user where do you live, I want to know so I know to never play 40K there. Converted units and armies are the most loved shit here, my looted wagons for my orks had the entire shop fucking coming over and asking about them, and they're not even particularly good, people just love converted shit.

SniperWish
SniperWish

Tau arent bad this edition. focus markerlight+fire on prioritized targets. kroot to manage what targets you have coming at you, breachers for aggression and a crowded elite slot.

They are fishmen IG, what do you expect?

RavySnake
RavySnake

Has any army released so far actually gotten any significant changes from the index, or as significant as most Tau players are bawling their eyes out for?

From what I've seen all codexes are the index unit entries just with point tweaks, stratagems, and army traits.

RumChicken
RumChicken

Nobody likes playing against that shit
who hurt you user?

StonedTime
StonedTime

2 damage
So riptides, knight wardens, lootas, killsaws, big choppas, farsight, anything with a damage stat of 2 rapes primaris marines.

VisualMaster
VisualMaster

What about 1ks?

ZeroReborn
ZeroReborn

autocannons
exocrine
overcharged plasma
custards
melee

Fuzzy_Logic
Fuzzy_Logic

Don't.

New_Cliche
New_Cliche

Shoot at them until they die

Nojokur
Nojokur

user pls

Need_TLC
Need_TLC

big choppas,
I was thinking of making a unit of nobz with big choppas.
2 questions:
Does this make them melee only (since their model will have no slugga included)?

Whats the best way to get them stuck in? trukk/battlewagon? da jump?

MPmaster
MPmaster

Every time I read Don't now

Rubbishseaside makes me kek

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takes2long
takes2long

Considering most players couldn't even convert space marines to chaos marines in the last starter without it looking like hot garbage, I doubt anything good will come from necron to ad mech conversions.

likme
likme

Daemonprinces with warp bolters and malefic claws

or just fucking smite them

hellblasters arnt hard to shift and generally they arnt putting out alot of damage for thier cost

lostmypassword
lostmypassword

The rat-ogres were a £10 eBay pickup, I just wanted to get some Plasma Kataphrons down on the board for 8e and I thought I'd vary it up a bit. They're not my best work, but I think they fit in with my army slightly better than the rolling tanks in the middle of a bunch of things with legs
Don't particularly want to play Necrons given I find their lore a little dull after the first layer of "mad science skeleboops", so I may as well get some use out of them.

My Knights are House Malinax with their scorpion emblem, dropping giant boop scorpions in with their Titan Guard escort is pretty fluffy, although then I have to decide whether to paint them Admech Green or Knight House brown and red. Maybe trade the red for dark green and use bonded Knight heraldry. Mine are nowhere near as well painted as pic related, but they suffice.

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Poker_Star
Poker_Star

hating capitalism
I bet you actively avoid products made in China

TurtleCat
TurtleCat

I was thinking of making a unit of nobz with big choppas.
Don't, just take them as boy squad seargents. If you want to kill things in melee with an elite, take meganobz in a battlewagon. I swear by them, you just need to target prioritize.

Does this make them melee only (since their model will have no slugga included)?
Models don't matter, their choppa will be swapped out by a big choppa but they'll still keep their slugga. Just put one on their hip. Still, sluggas really don't count as shooting.

Whats the best way to get them stuck in? trukk/battlewagon? da jump?
Trukks are garbage this edition, either the battlewagon or da jump would be my best bet. The battlewagon gives a tough unit the opponent has to deal with, especially if you give it a 5++, that can tank a lot of damage and deff rollas are suprisingly effective this edition, a battlewagon beat a squad of aggressors in CC in my last game.
Da jump is good for turn 1 charges, but it's unreliable, and nobz are sitting ducks out in the open. It's good for boyz purely because 30 boyz in your ranks is game-losing, 6 nobz are okay for melee damage support but nowhere near the powerhouse boyz are.

CouchChiller
CouchChiller

Yeah you're right, no codex has had a major rework.
Although the Eldar codex had big points cost reduction on basically every unit including the already top tier ones.
Fuck knife ears.

DeathDog
DeathDog

upgrades to units that would make factions better
I'll start
breachers and destroyers (admech) now have a 3+ BS
depending on how the armiger goes, the falling back ability of the normal knight

StrangeWizard
StrangeWizard

Literally all I want is 3rd edition Tau with balance changes. Melt the Riptides, melt the new broadside models, give me back 3e Tau

Need_TLC
Need_TLC

supporting protectionist economies

Sir_Gallonhead
Sir_Gallonhead

How's this for a Commisar rule?

Anyone who tried to flee was assumed to be executed
Next turn the unit is immune to morale

girlDog
girlDog

baby knight
falling back
Think of it like Knights Errant in WHFB. They're cheaper and still pack a punch, but less tactically sound.

farquit
farquit

Has any army released so far actually gotten any significant changes from the index, or as significant as most Tau players are bawling their eyes out for?

Of the top of my head Tzeentch Daemons got a fairly significant change in both how their shooting works (a big part of their game) and Horror balancing in general.

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viagrandad
viagrandad

So, thoughts on the Necron codex leaks?

I've had Necrons sitting around since around December and I'm liking what I'm seeing. Nothing is OP but it all looks like it fits together and fun to play.

happy_sad
happy_sad

not wanting to support communism is hating capitalism
wat
Also, boycotting and voting with one's wallet is an integral part of capitalism.

cum2soon
cum2soon

Although the Eldar codex had big points cost reduction on basically every unit

As did Tau

w8t4u
w8t4u

That's how capitalism works homie

Capitalism doesn't work without IP protection, because nobody pays for R&D or marketing anymore.

idontknow
idontknow

Not a Necron player so take it with a grain of salt, but it seems like a pretty decent Codex to me. Some options, so its not monobuild, some price drops to make some more units viable, nice stuff in general

lostmypassword
lostmypassword

Such as the USA?

Deadlyinx
Deadlyinx

wraiths went from eh to oh yeah

Snarelure
Snarelure

Just in time for the Forgebane box. Yeah, that leak was totally intentional.

SniperGod
SniperGod

I strongly suggest you convert a bunch of heavy destroyers because you will 100% need some efficient anti-vehicle/monster shooting and they're by far the best we have for that...

But other than that you can pretty much play what catches your eye and have a decent list. I'm very happy with what I've seen of the codex.

LuckyDusty
LuckyDusty

As a non-necron player, that teleporting advance is a fucking great chapter tactic. It's simple, not too powerful, but fun and flvourful, it's something that doesn't completely redefine how you play but you can take advantage of here and there.

BinaryMan
BinaryMan

My dad likes to paint tanks and planes, but isn't really into 40k, do yall think I could convince him to take the necron half of Forgebane if I market them as terminators (which they originally were rip-offs of)?

BunnyJinx
BunnyJinx

necron was one of the worst index armies and were getting their asses handed in my area. Now that they have a good codex (imo better than the tau codex) all necron players here are crying and bitching because they don't have an eldar tier codex.

Fuzzy_Logic
Fuzzy_Logic

I wanted them to play tau, but balanced. So yeah, I guess less tau players this edition.

Illusionz
Illusionz

Doesn't completely redefine how you play

Dunno, it seems like it would have a very strong effect on my turn 1 to me. I'd be building with a mind towards getting super agressive board control at the start then opening up in charge and rapid fire range turn 2 onwards.

Spazyfool
Spazyfool

For those who play necrons.
Can I make a list thats basically just wraiths, spiders and scarabs?

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King_Martha
King_Martha

yeah like that one

Evil_kitten
Evil_kitten

As someone who plays both Necrons and Tau, of course Necrons have a better codex: Our skill stats are 3+ pretty much across the board.

(The 5 good faction traits when tau have pretty much garbage across the board doesn't hurt either)

Destroyers make better crisis than crisis do.

iluvmen
iluvmen

why would your dad care about terminators if he likes tanks and planes but not 40k? are you really trying to get your dad to pay for half of your set?

Inmate
Inmate

you can, but spiders are kind of terrible right now

I'm hoping they get a bit of a rejigging with the codex (since their models are my favorite), but doubt it will happen

kizzmybutt
kizzmybutt

Bumping for interest

Poker_Star
Poker_Star

Destroyers make better crisis than crisis do.
J U S T. This is what crisis suits were to Eldar jetbikes, back in the day.

Playboyize
Playboyize

Post your army and relationship status.

T'au
engaged

Methshot
Methshot

I want a cute spider army thats all.

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TreeEater
TreeEater

Can I make a list thats basically just wraiths, spiders and scarabs?

Yes, but it won't be amazing. Spyders are a mixed purpose utility unit, scarabs are disposable chaff and wraiths are good but pricey.

You could add the forge world units of Tomb Stalkers and Sentinels, Acanthrites and Sentry Pylons (classed as Canoptek artillery constructs) for variety, and the new Cryptek riding a mini Spyder will make a thematically appropriate HQ choice.

Firespawn
Firespawn

It seems I have a good theme that makes sense for my female necrons when I get them in forgebane.

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TalkBomber
TalkBomber

What paints would I need to achieve the bronze colour in pic related?

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WebTool
WebTool

all necron players here are crying and bitching because they don't have an eldar tier codex.

On here most Necron players seem pretty positive about it

CouchChiller
CouchChiller

would love to have a good go on those metal bobs

BinaryMan
BinaryMan

mechanical tits
For what purpose? It doesn't even look good, and they look super out of place.

CodeBuns
CodeBuns

When did you country legalise gay marriage?

StrangeWizard
StrangeWizard

Agrax Earthshade, Balthasar Gold and Gehenna's Gold.

Ignoramus
Ignoramus

But this just means he will soul flare in my turn and return fire with his other reaper unit. And even a mini squad is a problem for the CMD.

whereismyname
whereismyname

Dark Eldar
Main girl
Tzeentch Daemons
New girl I'm flirting with
Space Marines
Pump and dump
Orks
That girl you've seen around a few times and wonder what shes like

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Supergrass
Supergrass

For what purpose?
because its hot.

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Fried_Sushi
Fried_Sushi

Thousand Birds
long time relationship

Need_TLC
Need_TLC

Metal tits

That's some advance level of bullshit i'll never get behind.

Booteefool
Booteefool

a shitton of washes

viagrandad
viagrandad

Vallejo Liquid Metal Copper. (note it's an alcohol based paint so you will need to do research before using it).
For GW Sycorax Bronze and test Nuln Oil vs Agrax Earthshade.

SomethingNew
SomethingNew

Gonna have to disagree with you there.

cum2soon
cum2soon

CMD drops to 0-1 that is like an ąd infinitum point cost rise. Suits get nothing better and don't get cheaper. Fire warriors stay the same as do pathfinder. Transports don't get cheaper, tanks don't get cheaper to warrent one shot weapons on a +4bs platform. On the other hand eldar got cheaper everything.

Playboyize
Playboyize

dark angels
looking for a new cute girl after the long term fling fell apart

Gigastrength
Gigastrength

Not really. Maybe if it were done in a better way or something?

Skullbone
Skullbone

Fire warriors stay the same as do pathfinder.

firewarriors are 1 point cheaper

Transports don't get cheaper

the devilfish is cheaper

riptides, stormsurges, broadsides and kroot also got cheaper

Emberburn
Emberburn

Im sorry you dont like boobs user.

Emberfire
Emberfire

girl

VisualMaster
VisualMaster

Tau
First love in highschool who I still can't get past
Orks
College girlfriend. We've had our ups and downs.
AdMech
The newer, hotter girl on the scene. I'd liked her from afar for a long time, but only recently have we started going out
Black Templars
Casual flirt

ZeroReborn
ZeroReborn

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JunkTop
JunkTop

Slapping boobs onto some random thing doesn't immediately make it hot, fitting, well done, etc. or else I'd have done that to my laptop by now.

GoogleCat
GoogleCat

maybe you should give it a shot, what could go wrong

Supergrass
Supergrass

dont knock it till you try it.

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Fried_Sushi
Fried_Sushi

Robot uprising

Lunatick
Lunatick

Not when they look like botched implants on a washed up trophy wife

Boy_vs_Girl
Boy_vs_Girl

I don’t know if the tits or tiny ass pauldrons irritate me more

King_Martha
King_Martha

that one 1 point less doesn't balance the edition change to how wounding/shoting works and the lack of ap on their guns. They should cost like guardsman, considering tau have no soup, no auras or psychic powers.

The devilfish did not get cheaper, with upgrades it still costs too much.

Kroot are not tau. Broadsides are still 2 shot dudes that hit on +4 in the open, which means they hit stuff on +5/+6 most of the time.

And yes surges and tides got cheaper. Awesome, instead of making the iconic crissis suits better, or the fire warriors be actually useful, GW forces people to buy even more Huge model kits that require a car as an initial buy to transport.

massdebater
massdebater

Does absolutely everyone play admech these days? If not I'm totally making a new all female army

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hairygrape
hairygrape

Is playing chaos daemons worth it in 8th? I'm torn between them and nids

Poker_Star
Poker_Star

Fire warriors
Dropped points

Transports
Devilfish dropped in points

tanks
All the tanks dropped in points

warrent one shot weapons on a +4 bs platform
Tau tanks are BS 3+

Have you ever actually looked at the Tau rules?

TreeEater
TreeEater

I shoot em with my Tantalus assuming i get turn 1/it survives the enemy turn 1. I'll let You know when either of those things happen.

Snarelure
Snarelure

Is running a mono army frowned upon now? I told my friends I wanted to get back into the hobby and run a mono TSons army without named characters and they told me I was retarded and I needed to either include other stuff or take named characters otherwise I'd be tabled by turn 2.

Emberfire
Emberfire

DA and Admech

Married with child as in we have a child not to a child

Evilember
Evilember

that one 1 point less doesn't balance the edition change to how wounding/shoting works and the lack of ap on their guns.

They should cost like guardsman

yes lets charge you 4 points for a 4+ 30" range s5 weapon that can shoot up to 6 shots per guy at 18" range

7 points puts you nearly on par with skitari rangers, one of the best imperium troops, only you need 1 markerlight to get near the same accuracy

The devilfish did not get cheaper

its base price dropped 21 points, the burst cannon dropped 2 points, the drones went up 2 points each, a net saving of 19 points, about 18%

Kroot are not tau

guardsman are not imperium then, what a fucking stupid thing to say

Broadsides are still 2 shot dudes that hit on +4 in the open,

it has 16 shots user, stop being a shitter

the crisis suits didnt get shit points wise i agree with you there, however its not overly hard to make them hit on 2+ rerolling 1s with a boatload of d3 damage shots with +1 to wound

DeathDog
DeathDog

Been looking into them myself to start a new force.

Nurgle looks pretty decent as for whatever reason it's had a ton of support lately.

The other three not quite as much, though Deep Striking a big mob of Bloodletters/Horrors/Flamers with suitable Herald and/or Daemon Prince support seems like a solid tactic. Aside from that though I'm not seeing any particularly stand out options, though I'm still gonna give it a shot anyway.

FastChef
FastChef

People have decided that thousand sons is codex "Magnus and birds"

Given that rubrics and rubric terminators can only do anti-elite work, they kinda have a point.

JunkTop
JunkTop

I fear that because we were a decent index army the dark eldar codex is going to be meh tier like admech.

Stupidasole
Stupidasole

magnus isnt even considered anymore, he's far too easy to kill

TSON daemonprinces are the new magnus

Nojokur
Nojokur

So does this mean the knights dex is on the horizon? Otherwise how will they sell them without a codex entry?

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Nude_Bikergirl
Nude_Bikergirl

mfw reading that Necron leak

Since I missed everyones first reactions to it, what do we think so far?

Doomsday Arks finally look mean as hell but other than that everything kinda seems the same from first glance. Definitely not what I was expecting from the "necrons are getting a compete rework" statement we got earlier.

All in all a bit disappointed.

mfw Warscythes still suck ass

Lunatick
Lunatick

knights will get a codex as they got stuff in CA, but there will be a dataslate with points in the box it comes in, same way they did for eisenhorn

haveahappyday
haveahappyday

Is running a mono army frowned upon now?

No. Sounds like your friends just think TSons are weak, which may or may not be correct.

Skullbone
Skullbone

16 shots at S7 AP-1
Not designed for killing vehicles. Maybe a rhino in one turn, if you shot more than one at it.

Burnblaze
Burnblaze

All rumours point to knights after Dark Eldar, and they're getting a few new models with it.

The information came from a forum poster who knew the name and contents of the Forgebane box weeks ago.

SniperGod
SniperGod

It's not frowned upon, they just think it's weak. Setting arbitrary rules like one codex and no named characters removes powerful potential options from your list. Play what makes you happy, just be aware that people who play to win are probably going to stomp you.

ZeroReborn
ZeroReborn

Why are there no Dark Eldar rumours?

JunkTop
JunkTop

not designed for killing vehicles
average way better damage output than the railgun

the 2 shot railgun will average 2.72 wounds against t7 vehicles and 2.02 vs t8

the 8 shot missiles will average 2.33 wounds against t7 vehicles and 1.56 against T8

however the missiles do better against literally everything else over the railgun, who gives a fuck if its "designed" to kill vehicles when you have coldstar commanders for that

CodeBuns
CodeBuns

Move over tau, necron friends are here to stay

New_Cliche
New_Cliche

She has a benis doesnt she?

whereismyname
whereismyname

Probably too early. We'd still be in speculation mode for Necrons if it weren't for the leak.

Fried_Sushi
Fried_Sushi

average way better damage output than the railgun

Im retarded and should have said "averages the same as"

Nude_Bikergirl
Nude_Bikergirl

No, she's a pure Imperial flower

this one maybe

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Garbage Can Lid
Garbage Can Lid

It's not so bad, they didn't get shafter but they didn't get overly pumped up either.

Our current problems still exist. Reanimation protocols are super easy to play around and negate and our heavy firepower is still janky (apart from Heavy Destroyers).

However, the change of elites to troops and almost everything getting points reductions will help make the army as least fun to play.

Again, not going to become Imperial Soup/BloodAngels/Eldar Soup but it's not as bad as Tau.

King_Martha
King_Martha

Give me back solo Crisis units and you got a deal.

girlDog
girlDog

TSons are fairly decent in right hands. Do it and see them try to actually table you.

TurtleCat
TurtleCat

what are we looking at? May? June?

StonedTime
StonedTime

Someone needs to do a Wing Zero ColdFusionStar like pic related.

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farquit
farquit

So I’m looking at all this new Necron fun and I have to ask, are Res orbs even worth it anymore?

They’re far too expensive to be spammed and a 5+/4+ with the reroll still feels unreliable, even given the inherent ability to just blow a squad off the table.

takes2long
takes2long

I hope they’re 190 or something
Means I can have three plus an Errant for Melta-Chain murderfucking

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PurpleCharger
PurpleCharger

I fear much more and they won't see use

Fuzzy_Logic
Fuzzy_Logic

Yeah I really want to go down the Khorne route but they don't really seem strong by themselves. Maybe just run them like a horde army and have bulk soulcrushers idk

I feel like khorne won't get much love in 40k due to how much love they're getting in sigmar

Illusionz
Illusionz

The dynasty bonuses are pretty great & seem built around internal souping. Lots of points reductions. Flayed Ones lost an attack for theirs but perhaps elite melee infantry shouldn't be their thing anyway. Wraiths have had an upgrade & so have gone up in price by half. Tesseract vault is now a bonkers mortal wound machine

I miss melta warscythes & the 100pts wargear tables & pariahs, but realistically that stuff isn't coming back so I think what we got was decent

Nude_Bikergirl
Nude_Bikergirl

Well, Deep Striking 30 Bloodletters is always going to take a big chunk out of something. Flesh Hounds seem pretty good too.

And while Skull Cannons aren't that great they look awesome and thats what matters

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King_Martha
King_Martha

Good point! I mean that's why we got into this shit in the first place. I have a deathwing army for winning games I want khorne purely for the edgy aesthetic

girlDog
girlDog

So uh, have you guys seen those Russ rumors

w8t4u
w8t4u

Depends what gets changed for the codex
It’s a given that Titanic Feet will be nerfed as it makes all other melee weapons redundant

Either way I’ll be running those two units because at 1k you play for fun and two crusaders camping the back corners does not sound fun

likme
likme

Looks metal

Gigastrength
Gigastrength

Nop

Techpill
Techpill

yes lets charge you 4 points for a 4+ 30" range s5 weapon that can shoot up to 6 shots per guy at 18" range 7 points puts you nearly on par with skitari rangers, one of the best imperium troops, only you need 1 markerlight to get near the same accuracy.

yes, dude they should be cheaper you have soup. you have auras overlaping ones from diffrerent detachments and different codex. Tau have nothing like that, and pathfinders do not auto hit, shocking right, nor do they cost 0 points *gasp*. The whole concept of tau exists in some strange void, where -1 to BS stuff doesn't exist, tau always get first turn and always gets LoS to exactly to the stuff they want to kill and have ranger in range always hiting. how this is suppose to be achived in the real world, without using weighted dice is too hard for me to imagine.

Ah and lets not forget those are the problems tau have in stuff they are suppose to be good at. Because tau points cost should also reflect the fact that we have no melee ability or chaff, in a world where turn 1 charges are common and where psyker powers are a substential part of any any army. We can neither do or counter any of those things.

SniperGod
SniperGod

Hey lads - starting Tau this edition in part because I love Fire Warriors and I’m excited to field a non-mech centered army.
I’ve been seeing that Sa’Cea basically gets Salamander rerolls for each unit in the shooting phase - is that confirmed? Seems pretty stronk.
Also, I love Crisis & the Ghostkeel but hate the riptide. Think I can get away without running tides at all in favor of more stealth/b-sides/crisis?

BinaryMan
BinaryMan

Kroot

New_Cliche
New_Cliche

2 rolls of 4+ with reroll 1s on one of them is unreliable
Dude that'll get you >80% of slain models back that turn. And the relic one gives you another +1 to your rolls. The question is whether they're worth it when they're single-use & ghost arks can give you the exact same thing every turn

Illusionz
Illusionz

nerfing titanic feet
Or they could, I dunno, make the chainsword/gauntlet not garbage?
Even if they nerf the feet I won't be taking the melee weapons because the guns are all objectively better. The sword should be an actual threat, but it's garbage.

It'd be nice if they gave it a second weapon profile like which did like d6 mortal wounds.

Supergrass
Supergrass

Exactly; if I hadn't already sunk a bunch of money into Tzeentch stuff (for similar reasons ultimately) I'd be putting together Khorne Daemons with lots of Bloodcrushers and Skull Cannons right now

Need_TLC
Need_TLC

New Abaddon model
New big box for end of the year, wolves vs black legion
Russ comes back, Odin style
Kroot codex

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Booteefool
Booteefool

Thecissue tgere becomes ghost arks only work with warriors not immortals, although the fearless bubble warlord trait does have me reconsidering warrior bricks

Spamalot
Spamalot

I want to believe that last bit, but I don't

girlDog
girlDog

My LGS runs very strict wysiwyg, so before I do this on a model I want to ask here and what you guys think, would you be fine with a tzaangor model holding a shield in each hand and then me saying that's just savage blades?

farquit
farquit

*The issue becomes

God damn phone, I’m not drunk!

haveahappyday
haveahappyday

Purely guesswork on my part, but necrons after forge bane, then at least a couple of weeks to Dark eldar, and another couple to knights, puts it late April to May.

But there'll probably be some AoS releases thrown in there as well, like the fish elves.

SomethingNew
SomethingNew

paint the rim steel legion

My n-word

lostmypassword
lostmypassword

you have kroot, mobility and special overwatch rules

Playboyize
Playboyize

you seem to be under the impression that because soup exists, tau need to be buffed to a point where it can only be challanged by soup armies

firewarriors are absolutely reasonable right now, kroot could have dropped another point or had thier minimum squad size reduced but its not that bad

pathfinders are paying 8 points for 2 shots and a markerlight, which was going to be a requirement for tau anyway, you can also get markerlights that hit on 2+ from the fireblades you are already automatically taking

we have no melee ability or chaff
what is the kroot hound

seriously, codex tau are similar to nids insofar that they have a tax free brigade and cheap as shit screening tax for the extra 2 commanders

you already want lots of fire warriors because you can buff them, you already want pathfinders for markerlights and buffs to the fire warriors

you can pay 48 points for a max size kroot hound squad for outrider detatchments to not only have alot of objective threat and screening ,but also to get access to your 3 coldstar commanders, which as far as we know so far can have 4 weapons and still move and advance 40", now with zero penalty to that if they go viorla, which they should be going in the brigade

elites wise you can take 2 or 3 cheap shapers for the kroot, or work some stealth suits in there which go well with the viorla stratagem and trait

heavy support is the odd one out because you are sort of forced to take broadsides, but thye are a steal now compared to what they used to be

Methnerd
Methnerd

on the Tau stream friday the writer said they specifically avoided monat crisis suits because they didn't want people to run vanguard with a commander+3 crisis with specific loadouts for each sept tenent

PackManBrainlure
PackManBrainlure

I think it might just be a perception issue. To people playing against necrons, it seems ridiculously powerful, but necrons players tend to fixate on the one option people have for killing them: destroying the entire squad.

TalkBomber
TalkBomber

This, RP is nice until/unless people just focus fire on units

CouchChiller
CouchChiller

All but confirmed - Sa'cea was the only Sept that GW didn't do an article on but every other bonus has been identical to what was leaked. If you're running lots of FWs Bork'an may be more relevant for you for that sweet extra range though

Crisis aren't great (Farsight Enclave strat helps a lot if you drop in a blob) but the Ghostkeel is good. Railsides are helped a lot by Sa'cea & Stealthsuits are decent harassment that generally require a lot of dedicated firepower to remove. Run what you like though. No riptides is always a good start for not making your opponents hate you for triggering their PTSD

Fried_Sushi
Fried_Sushi

I find it funny that Necrons also don't have psychic powers, have very little reliable melee, have a lot of problems with their special rules being easily negated and just had a codex that solve basically nothing of those problems, but when you hear Necron players they are pretty happy with what they got while Tau players are whining to the warp and back just because they are no more in "auto win so much the major tournaments have to specifically nerf them" that they were in 7th edition.

Lord_Tryzalot
Lord_Tryzalot

implying

happy_sad
happy_sad

It's always been that way though. Only time you could ever work around it was in 3rd where there was something that allowed you to roll so long as there was another of the same unit still alive (think it was Lord wargear, possibly the old ResOrb?)

cum2soon
cum2soon

I'll be interested to see the Dark Eldar response when their codex comes out as they're in a similar situation.

Deadlyinx
Deadlyinx

I know this may have been discussed but they weren't joking when they said they thought necrons were in a good place. Virtually no points reductions, no changes to reanimation or how they handle battleshock, and no dynasty that has an iyanden or dark angel analogue of not having dudes run. Necrons are shelved for 8th too.

Carnalpleasure
Carnalpleasure

oohhh really? that would be tasty. Ive been thinking of polishing off my relictors force

Burnblaze
Burnblaze

Dark Eldar are in a better position, because they can run allied psykers, and have anti psyker measures of their own.

SniperWish
SniperWish

Necron players have been whining plenty about the leaks. They just haven't had the same response because they're not hated by the community

t. someone who plays both & is fairly ambivalent on the codexes

LuckyDusty
LuckyDusty

I'll try and calm them down by actually doing the leg work for them and making a list, they will probably complain it doesnt have riptides in it though

brigade
coldstar
fireblade
ethereal
3x 12 strike team
3x 5 strike team
2x kroot shaper
6 burst cannon stealth suits
3x 9 kroot hounds
5 pathfinders
6 pathfinders
2x hymp sms broadsides
1x rail sms broadside

outrider
coldstar
3x 9 kroot hounds

outrider 2
coldstar
3x 9 kroot hounds

(should be) 2000 points dead on with the new codex, 14 CP, everything is viorla

all coldstar commanders have 2x cyclic and 2x fusion

viorla stratagem generally will go on the stealth suits unless they have taken some losses and there is a 12 man strike team in rapid fire range being buffed by the fireblade

ethereal is there for leadership 9 and also for rerolls advances on everything in range, which includes the kroot hounds, which aids to get the firewarriors into rapid fire range far faster

RumChicken
RumChicken

I'm not saying it's new, just that it's a lot harder to protect vulnerable squads now.

CouchChiller
CouchChiller

Thats true, I'm so used to running purists lists myself that I always forget soups.

I wouldn't consider their anti psyker measures much to count on though, barring additions to them in the Codex

ZeroReborn
ZeroReborn

correction, ethereal doesnt affect the kroot hounds, i thought they had the infantry keyword but they dont

Spazyfool
Spazyfool

It's not the greatest thing in the world, sure, but ~1 mortal wound on every psyker in 12" is better than what tau or necrons have.

Supergrass
Supergrass

if the front edges of the shields were filed down to an edge as if they were blades sure

Soft_member
Soft_member

some copypasta about namefagging

w8t4u
w8t4u

So which would everyone prefer?

1. All codexes are buffed equally so they are all comparable in tier/power.

2. The current top codexes are nerfed to bring them in line with the weaker ones?

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likme
likme

I'm like the plastic sisters kit, everytime someone complains about it, i reset the clock :^)

PackManBrainlure
PackManBrainlure

So how are you going to keep those Broadsides alive? A single lascannon shot could kill one. Better add two squads of shield drones, otherwise they're toast.

Snarelure
Snarelure

2 for me

But I know realistically that balancing Codexes is a harder job than its credited for

Emberfire
Emberfire

After the Fight phase ends and I consolidate into an enemy unit, does using the stratagem Fury of Khorne allow me attack again?

Also after Khorne Berzerkers have attacked twice. After activating Fury of Khorne, do they

a) attack twice

or

b) attack once

Their BftBG rule states "This unit can fight TWICE in each fight phase" and Fury of Khorne grants that fight phase.

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Evilember
Evilember

Equal buffs.

Firespawn
Firespawn

This question misses the point. To buff all codex to the same power as the highest power codex would mean the game was highly volatile. To bring all codices down to the lowest powered one would make the game dull. Games Workshop should work out at what level of power the game is most fun and then balance all codices around that point.

BlogWobbles
BlogWobbles

Has Felthius the lord from the easy to build box no own rules?

BinaryMan
BinaryMan

Give the exact wording of each rule in question please.

StrangeWizard
StrangeWizard

So how are you going to keep those Broadsides alive?

they are going to die and i'm not going to miss them, if anything i would drop a pathfinder team for the markerdrones, but shield drones are not worth spending money on to save something that doesnt have that much firepower

Raving_Cute
Raving_Cute

Lolwat? Then why bring them?

Booteefool
Booteefool

Any Advice for this list?

Magnus and Sons + Khorne Daemons [106 PL, 1999pts]

+Super-Heavy Auxiliary Detachment (Chaos - Thousand Sons) [23 PL, 445pts]+

Magnus the Red [23 PL, 445pts] Death Hex, Warptime, Weaver of Fates

+Battalion Detachment +3CP (Chaos - Thousand Sons) [51 PL, 918pts]+

HQ:

Ahriman on Disc of Tzeentch [9 PL, 166pts] Glamour of Tzeentch, Prescience, Tzeentch's Firestorm

Daemon Prince of Tzeentch [9 PL, 180pts] WARLORD Undying Form, Death Hex, Diabolic Strength, Dark Matter Crystal, Malefic talon, Wings

Troops:

Chaos Cultists [3 PL, 40pts] 9x Chaos Cultist w/ Autogun + Cultist Champion w/ Autogun

Chaos Cultists [3 PL, 40pts] 9x Chaos Cultist w/ Autogun + Cultist Champion w/ Autogun

Chaos Cultists [3 PL, 40pts] 9x Chaos Cultist w/ Autogun + Cultist Champion w/ Autogun

Fast Attack:

Tzaangor Enlightened [5 PL, 85pts] Aviarch, 4x Enlightened, Fatecaster greatbows

Heavy Support:

Chaos Land Raider [19 PL, 367pts] Havoc launcher, Twin heavy bolter, 2x Twin lascannon

+Battalion Detachment +3CP (Chaos - Daemons - Khorne) [32 PL, 636pts]+

HQ:

Bloodmaster [3 PL, 56pts]

Daemon Prince of Chaos [9 PL, 180pts] Khorne, Malefic talon, Wings

Troops:

Bloodletters [8 PL, 165pts] 19x Bloodletter, Bloodreaper, Daemonic Icon, Instrument of Chaos

Bloodletters [8 PL, 165pts] 19x Bloodletter, Bloodreaper, Daemonic Icon, Instrument of Chaos

Bloodletters [4 PL, 70pts] 10x Bloodletter, Bloodreaper

Sir_Gallonhead
Sir_Gallonhead

Fury of Khorne (3CP): Use this stratagem at the end of the Fight phase. Select a KHORNE HERETIC ASTARTES INFANTRY or KHORNE HERETIC ASTARTES BIKER unit - that unit can immediately fight again.

Blood For The Blood God: This unit can fight twice in each Fight phase, instead of only once.

Boy_vs_Girl
Boy_vs_Girl

2. The problem with 1. is it generally makes the game more deadly, with vast swathes of armies dying turns 1 & 2 (and we're already at a stage where a 20-wound monolith isn't recommended because it "dies in one turn"). Overall I think the lethality of the game needs to come down a bit, so yeah, nerfs across the top codexes for me.

girlDog
girlDog

brigade tax mate, just because I think they will die early doesnt mean i dont think they are not worth taking

happy_sad
happy_sad

That's actually the heart of the question, user.

Since fun is subjective, do you peter fast and deadly, with first turn alpha strike determining the outcome? Or slower, more methodical games, usually determined by vp?

Inmate
Inmate

So the unit fights twice in the fight phase and then after the fight phase ends can fight one additional time. The stratagem doesn't create a new fight phase.

Techpill
Techpill

Okay but what about after consolidating into a new enemy unit and then activating Fury of Khorne?

Skullbone
Skullbone

I'd tend towards less deadly combat. If the game became a hard counter system it would ignore what makes the genre fun, which is unlikely things happening from time to time.

What about it?

RavySnake
RavySnake

Isn't that the situation he described?

StonedTime
StonedTime

What about it?

Do I get one free turn of combat against a unit that I did not charge but instead consolidated into?

FastChef
FastChef

Yes

JunkTop
JunkTop

If you charged in the charge phase, you can only target units that where declared as targets in the preceding charge phase.

BunnyJinx
BunnyJinx

nope, in the core rules it states that if you charge you cannot attack anyone other than the unit you charged, so fury of khorne would let you pile in and consolidate again, but you cant attack

StrangeWizard
StrangeWizard

neither, not all of them are intended to be stand alone armies

Lord_Tryzalot
Lord_Tryzalot

Don't use it.

idontknow
idontknow

Just checked the rules, you are correct, thanks for clearing that up for me.

Carnalpleasure
Carnalpleasure

If you're taking them as tax, why not swap them for sniper drones, and swap the kroot shapers for marksmen?

Sharpcharm
Sharpcharm

Thanks anons.

whereismyname
whereismyname

And why would that be?

w8t4u
w8t4u

Has there been any word on sniper drones? Are they finally worth using outside brigade tax? If they at least deal MWs on a 6 like every other sniper does then I won't mind losing the rail rifles so much

TechHater
TechHater

Literal retard here.

What's different from the necron index vs the codex release?

eGremlin
eGremlin

What's the source of this?

Stark_Naked
Stark_Naked

black legion releases

Yes please!

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Harmless_Venom
Harmless_Venom

veekyforums.com/thread/58471115/games
veekyforums.com/thread/58471115/games
veekyforums.com/thread/58471115/games

veekyforums.com/thread/58471115/games
veekyforums.com/thread/58471115/games
veekyforums.com/thread/58471115/games

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MPmaster
MPmaster

A bunch of points reductions (except Wraiths which got buffed and made more expensive), some stat changes to weapons and units, and all the usual stuff like tactics and traits

girlDog
girlDog

They cause mortal wounds now as any other sniper rifle does.

likme
likme

Yeah, they do have the railgun/sniper thing where they do mortal wounds on 6+ to wound, which means you could? do something interesting with them and the T'au sept stratagem, letting them get mortal wounds on 5+s, but that requires getting a wound on the character in the first place, and you're essentially paying 3CP+the drones to kill a captain at best.
Best strat seems to be Bork'an, that way they're 54" range, with 27" rapid fire. Maximizing number of hits is easiest way to get more mortal wounds, but you'll still struggle with shitty BS and no ap.

Why can't markerlights target characters, and have a tier at like 6 or 7 markerlights to let you shoot at the target irrespective of targeting restrictions? For "Marker"lights they do a poor job of marking targets.

lostmypassword
lostmypassword

An user made a handy breakdown of the changes (think he missed gauss cannons going from S5->6 but otherwise pretty comprehensive)
pastebin.com/uuvSsaUf

Lord_Tryzalot
Lord_Tryzalot

Thanks both.

Used to think markers should do that as it feels kinda fluffy, but it can't really be balanced well - would be either overpowered or require too much investment to make it worth it. That T'au strat could be useful for taking out deathstars like assault termies though. Probably still not worth 3CP unless you're targeting a Knight

SomethingNew
SomethingNew

sniper drones cost less sure, but they dont do anything and wont be shot at

broadsides do something if not shot at, and also entice people to shoot at them

and swap the kroot shapers for marksmen?

I would prefer to run 3 shapers with this many kroot hounds, i wouldnt drop down to 1

RumChicken
RumChicken

And yet other armies can run Astropaths, and other crap like that, but using up a detachment to get a single CP with a few 50+pt models is too much. There is a huge lack of consistency and it's really annoying.

StrangeWizard
StrangeWizard

They're definitely learning as they go along, but they are neutering smite spam.

Need_TLC
Need_TLC

Thye really havent, not here anyways. Overwelmingly positive is the responce to necron, massive butthurt from tau players

t player whole plays all the damn armies sans SoB, becuae im not a virgin

Lunatick
Lunatick

You know those people will just turn to Magnus or whatever the new popular flavour is, right?

cum2soon
cum2soon

There has been, there was some guys last night who was tremendously salty & there have been a couple of people complaining in this thread too. Not even close to the same scale as with Tau (am still convinced a lot of that is bait), but pretty sure there are a lot more people here who play them anyway given how entire threads were on nothing but Tau the last couple of weeks

lostmypassword
lostmypassword

there was some guys
Imagine if I could into grammar

hairygrape
hairygrape

I use a very similar shade of green as that for my DG, P3 Battledress Green.

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