The lines are mountains

Dreamworx
Dreamworx

The lines are mountains.

Would the marked countries become deserts?

Attached: Prototype.png (26 KB, 840x1192)

idontknow
idontknow

make your setting however you want. nobody is going to care if it's geologicially correct

likme
likme

Depends on the wind patterns, and probably latitude.

PackManBrainlure
PackManBrainlure

That depends on a lot of other things. How high are the mountains? How do the jet streams flow? What is the climate?

Look at South America, the desert is on the east side of the major mountain range in the south, but on the west side in the north.

Look at the Eastern US. The mountain range is long and low, there's no desert on either side.

So just make it however you want.

askme
askme

Tell me of the wind and sea currents, and of latitude.

Raving_Cute
Raving_Cute

I don't look so much at geography, but I don't want to make absolute nonsense.

So south = Mediterranean and west = Midwest/Great Plains wouldn't be complete nonsense?

AwesomeTucker
AwesomeTucker

man it's fantasy for a reason, I know a dude whose setting is a hollow cubical planet, do you think anyone ever comes up to him like "that's not realisticccc"

RavySnake
RavySnake

It depends on wind, sea temperatures, and more.

Here, let me show you some wind maps and things. Let's take this as the base map.

Attached: BaseMap.png (322 KB, 1000x500)

whereismyname
whereismyname

Then draw in the currents. Currents move clockwise north of the equator and anti-clockwise south of the equator. They generally try and move in circles along the large central seas.

Attached: TideMaps.png (306 KB, 1000x500)

Need_TLC
Need_TLC

Now let's take average global temperature, in this case we're cold.

Attached: Icecaps.png (593 KB, 1000x500)

Playboyize
Playboyize

Now global wind patterns. They go in much the same way as tidal except they try and move from high to low pressure zones. High pressure is generally above water and low pressure above land. Also you can see they move in those large bands around the world.

Attached: WindMaps.png (294 KB, 1000x500)

WebTool
WebTool

Now you have:
temperature
moisture
temperature adjustment

You can make a biomes map! Remember mountain ranges generally block rain and that the farther inland you go generally the dryer it gets. The key in this map is:
grey = tundra
red = woodland/scrubland
dark blue = temperate forest
light blue = temperate seasonal forest
dark green = rainforest
green/yellow = tropical seasonal forest/savanna
light green = boreal forest
orange = dessert
brown = temperate gransland/cold desert

Attached: BiomeMap.png (632 KB, 1000x500)

Boy_vs_Girl
Boy_vs_Girl

I'm not into geography

Here, have all the geography!

Nice work though, very helpful.

Bidwell
Bidwell

Basically:
In between two mountain chains = fertile valley.
Otherwise = Hills or desert.

Need_TLC
Need_TLC

Then why do you care? Stop posting.

Deadlyinx
Deadlyinx

this is amazing

eGremlin
eGremlin

But spergs on Veeky Forums map threads will >:C

CodeBuns
CodeBuns

:C
You have to be 18 to post here.

TurtleCat
TurtleCat

But user, you forgot that high pressure and low pressure move depending on the season! Your maps are garbage!!!!!!!

Or, more seriously to those who don't want too much "into geography", there's really a variety of cut-off points you can make for what's too much effort for climatology. I recommend at least knowing where your map is on the globe of its world, and if it's east coast knowing if it's on an Asian-size continent (monsoon season!) or just North American (not so much). Then just look at a map of Earth and find something kinda similar.

VisualMaster
VisualMaster

How the hell should I know, where is the ocean

Skullbone
Skullbone

Imagine actually taking that comment seriously.

Welcome to Veeky Forums, newfriend. We often use sarcasm here.

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