Why does profound literature have zero effect on people compared to augmented reality?
Is this something to dismiss as for plebs? Or as something completely separate from literature ("It's not even art!", "It's not the same medium!")
Or are things just as icy calm said they would be, technology working as an integral part of art (as it always has, not that the pseuds could realise this), and creating new forms of art that capture the imaginations of people better than old art forms (2D vidya, 3D vidya, cinema, books) ever could?
I can't play video games anymore. I think it's because I'm an adult now.
Justin Moore
Woah
Xavier Sullivan
Because the zeitgeist of entertainment changes?
Brody Young
Just download Pokemon GO that's all those people got there
Lincoln Thompson
It's very pathetic in my opinion. Pokemon on Gameboy was enjoyable because it provided the player with a colorful, organized world wherein he could defeat the forces of evil and develop as a person in the process as well as helping his faithful pokemon to develop alongside him. There was the loyal innocent Pikachu that so many people could not bear to see evolve into the more aggressive Raichu. There was one of three "starter" Pokemon that were selected, like an orphan, and taken with the player throughout their journey across the world waiting to be discovered. There was an upbeat soundtrack, a number of pleasant and helpful AI characters, but also an underlying sense of dread and sadness. The Pokemon Tower where deceased pokemons are said to be buried, Team Rocket with their constant attempts to harm the player, the boastful and unkind Gym Trainers, the random strangers who seem to exist only to pick fights with our protagonist. It was a private universe wherein our young user could discover in basic form the struggle which constitutes our shared existence. Where he could discern between behavior which did and did not contribute to the wellbeing of other people and even creatures that were not human. But Pokemon Go corrupts this world, it reduces the notion of Pokemon to yet another form of material gain, the hoarding of creatures for no purpose other than to boast to other players and demonstrate your superiority by displaying the size of your haul.
Caleb Baker
>the hoarding of creatures for no purpose other than to boast to other players and demonstrate your superiority by displaying the size of your haul.
hasn't it always been like that in the original video games?
Camden Bailey
>Gotta catch em all
Brody Bailey
>Not wanting to catch them all >Every game and episode was geared toward competition and victory. Gym badges, trainer cards, the elite four, etc.
Some of what you said had merit, the GB games were more artful, but that doesn't mean that this also doesn't capture the hearts of "trainers" who want to go out and dominate a fun game with friends and a community, all while keeping a large part of the spirity of the franchise intact
Also, Team Mystic is wisdom, aka Veeky Forums approved.