ah, fuck it.
does anybody want to talk about ideology and science fiction? i want to share/vent/ramble some fuckface ideas about extraterrestrial life & intelligence & acceleration & capital & retardedness. please note: this thread will probably feature a lot of my fuckface thoughts, in the fucked-face way that i present them.
first question: are the races/species in starcraft basically duckrabbits? that is to say, that you could look at any one of them and believe that they could be run as fascist autocracies, communist states, or liberal free-market democracies?
follow-up thoughts: RTS games are fundamentally microcosms of political economy - gather resources, make war. the races/factions/species are all in a sense competing war-machines. but i find this interesting: it's understood that fascism is politicized aesthetics, but what you get with something like starcraft - or any other number of games - is that politicized SF aesthetics isn't really a single phenomenon. the protoss and the terrans are both beautiful, and even the zerg are also, once kerrigan gets involved. aesthetics itself goes to war with aesthetics. and the explosions are all quite lovely.
second question: why did beyond earth fail, and what was it trying to accomplish? this is not meant to be /v/ talk, i'm interested in the philosophical aspects of the affinities - Purity, Supremacy, Harmony - and the political factions. we can talk about that also. and why World Conquest always seems so much fun interesting. aesthetics &c.
so, shit like this. other games & lore to talk about: xcom, final fantasy, beyond earth, alpha centauri, whatever else.