In case anyone is wondering, it does automatic CR calculations, and lets you spit out enemies using enemy Role Templates converted from 4e.
/5eg/ - Fifth Edition General
And so far as I've been able to tell, the math all works out for CR >=1.
Note that none of those NPCs actually have the class features of those classes. A level 18 wizard is not CR 12.
When rolling with disadvantage, and both rolls would 'fail', roll a 1d6.
1=condition applied to self
2=condition applied to allies and self
3=damage dealt to self
4=damage dealt to ally
5=damage and condition applied to self
6=damage and condition applied to allies and self
Note that allies may mean "allies and self", and thus may be substituted for "self" if no allies would be affected.
The DM specifies as required.
4 is supposed to read "damage dealt to allies and self".
If you were to use a PC as an enemy rather than rebuilding them as a monster, what would the level=CR be?
The only time I ever bother with it is when surviving in an inhospitable location is the actual challenge. If they're going out to kill some bandits, explore some ruins or break into a wizard's tower then I want them to that just as much as they do. I'm not going to lump a bunch of arbitrary penalties or even kill them before the game even has a chance to get interesting just because they didn't spend half the session combing through the equipment section of the PHB and telling me what exact items they wanted to purchase before leaving town or because I felt the need to pad the session out by forcing them to make 20 survival checks and they had a streak of bad luck. If they wanted to cross a desert or some other kind of barren land where a passive untrained survival check clearly isn't going to cut it then we can go all Oregon Trail if that's how they want to do it. I would rather travel and between encounter time be spent on roleplaying and character interaction, resource management is not my jam nor is it for anyone else in my group.
Goliath barbarian dunk slammer. Get atheltics. If you have friends left at the table ask them to use enlarge on you.
Yes and I'm noting that prior editions had a lot of rules that should've been optional. No one is stopping you from making optional rules an auto-default in your own games.
You mean the rules guidelines even in the basic rules? No, because no one ever reads them.