/5eg/ Fifth Edition General:

Raise Dead and similar spells mean that if the PCs die there is typically going to be a way for the party to restore them assuming nothing like a TPK is happening.

Heavy duty resurrection magic is much less common but occasionally a high priest will restore a champion of legend to life for divine reasons.

Death is still a big deal and most NPCs don't have the expectation of endlessly coming back from the dead.

For most people they have no desire to be restored to life if they've gone onto become a petitioner in service of their chosen deity.

>Tired of 3.5
>Decide to check out 5e
>Looks good so f-
>Bards have 9th level spell casting
>Spells are basically the same shit as 3.5

What the fuck?

Have you tried not being a complete retard?

I promise you it won't be as cool as you think it is.

>Spells are basically the same shit as 3.5
It might look that way on the surface, but everything changes when you keep concentration in mind.

Now that I think about it, probably.

Oh okay, I was beginning to suspect 5e was just another 3.5 homebrew.

Got a story just for that

>Party is boarding a boat to save some captives
>Enemy wizard slaver leader standing at the front of the boat casting spells.
>Friendly monk decides to use Fist of Unbroken Air. Wizard fails his Strength Save spectacularly, launched 20ft off the boat.
>Both his focus and spellbook fall off his person and sink into the water, irretrievable
>MFW I'm the party Wizard that just yelled 'I need that book!' and would have gotten lightning bolt for free.

Other than that, nothing else to report.

The power differentials between casters and non-casters are dramatically reduced in 5e vs 3.x/PF.

There are still some so if absolute balance is your goal then 4e might be a better fit but there is way way less casters rule martials drool going on mainly because the spell list has most of the same spells but the effects are dramatically reduced outside of a few egregious examples.

High level casters can still become extremely powerful but they are rarely gamebreakingly powerful and for the levels most people tend to play at 1-12 the balance is generally okay.

what are some interesting backgrounds/plothooks to kickstart characters into CoS?